It's 2486. (CDN future worldbuilding)

The year is 2021, and the planet is Earth.
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Kretoma
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It's 2486. (CDN future worldbuilding)

Post by Kretoma »

We have talked about this a while ago on the reddit, but since this thread had taken up something similar, AND the info we have for MAss Effect 5 could show in the direction of a distant future universe (after Andromeda), i have resurfaced the project.

Notes
Armos Tevote is the source for the Orlosh, so it is NOT my custom race.
The before 2196 stuff is largely copy pasted from this , but it has lots of stuff for the next almost 300 years. If people show interest continuation, i will make a 600 years in the future version after that (and we can then use it in case the canon ME5 sucks).
It is 2486, the 300th anniversary of the Reaper Invasion. The Milky Way galaxy is the only one to have been explored even partially, although colonists from the private enterprise known as the Andromeda Initiative are expected to arrive in that neighboring galaxy more than three hundred years from now -- if their cryogenic arks, launched on the very eve of the Reaper War, were not intercepted by the eldritch aggressors on the way out. For now, there is simply no way to know. While the conflict is still memorable for individuals of long-lived species like the asari or the krogan, especially for salarians it is ancient history nowadays. The mass relay system, as it exists now, is largely structured the same to its post-war incarnation. The galaxy has greatly changed with the careful introduction of reaper technology over the centuries, and most bans on opening dormant mass relays have become lenient. The galaxy formally was divided in political geography (but not truly in any physical sense) between Citadel Space, also known as Council Space (as these territories recognized the authority of the governing body known as the Citadel Council); the Terminus Systems (which were defined by their rejection of Citadel authority); and the Attican Traverse, a former border zone that was subject to colonization and exploitation by both blocs. While more conservative people still cling to these categories, the political landscape of the Milky Way has evolved considerably: Three main power blocs dominate the galaxy, but these conservative organizations each have one (or more in case of the Terminus) upstart rival.

THE (FORMER) TERMINUS SYSTEMS (OVERVIEW):

History:
The Terminus Systems (often simply called "the Terminus" or "T-space") were a collection of independent states, corporate fiefdoms and pirate domains that refused the authority of the Citadel and its conventions. In the first two centuries following the Ad’Thoro Pact’s ascendancy to Terminus dominance, the formerly ungovernable Nemean Abyss was stabilized and became the economic heartland of the galaxy that adheres to free-trade, surpassing the former centers of Thessia and Omega. In turn, the former classification of the Terminus Systems into Near Terminus, Deep Terminus, Nemean Abyss and Geth Space came out of use. This is not to say there are not still unstable regions in this part of space – but in general, politics is not that differently organized to Citadel Space, as the political divides are elsewhere. When the Sankaita No successor Dominion League challenged the Pact, the whole galaxy burned. When the dust settled, the Pact was no more and the League was now governing most of the former Terminus, including the Omega Nebula and the Nemean Abyss. Of the 3 superpowers, the Dominion League (also called the Terminus Bloc) is the economically strongest and arguably most advanced in military terms. It still has many rivals, but the only powers here who can hold their own against it without foreign support are the New Nova Ascendancy, the Rannoch Conclave and above all the Star Khaganate.

Component Territories:
The Dominion League, not having a single center, has its main capitals in the Shrike Abyssal, the Rainreaved Ocean and the Hourglass Nebula. Its main territories are all situated in the galactic “north-west” and the formerly central Omega Nebula is now the fringe of the Terminus Bloc. Apart from Geth Space, that is in firm hands of the Conclave, the industrial heart of the former Terminus is dotted with minor powers who mostly pay tribute to the Star Khaganate which has its seat at the planet Ilos in the Pangea Expanse, formally part of the region previously known as the Attican Traverse.

THE (FORMER) ATTICAN TRAVERSE (OVERVIEW):

History:
Post-Reaper War the situation has stabilized in the Traverse, enabling development of several trade republics and other states. The United Planets of Skyllia were founded in 2362 by the rebelling colonies of mostly Citadel Council members as an aftermath of the economic disaster that was the Terminus-Pact War. Still, the rebellion would have been crushed by Hierarchy military might, were it not for a connection of lucky circumstances in favor of the independence movements. Skyllia founded its new capital world Xiran in 2389 in the Maroon Sea system of Sibir. The planet had the first fully genetically engineered biosphere that would allow both dextro- and leavo- species to coexist in the same habitats without much biological interaction issues. Skyllia would expand in every direction, annexing whole Traverse clusters to colonize, some of them even from the now defunct Batarian Confederacy, and in turn would become a rising superpower fast. In the second half of the 25th century however itself would emerge a rival in the ever-growing Swarm of Ninmah.

Component Territories:
The old Traverse (in modern times the more neutral term “the Core” is also used) is generally the region of space with the highest star density, as it also includes most regions close to the core of the galaxy. While some of the clusters here fall into the sphere of foreign powers (for example the Crescent Nebula), this is the most dynamic region and houses many young and growing polities. The “west” is full of rather small, but numerous formally or later independent colonies. Split from it by the inaccessible core, the east is the playing field of the three great powers of Skyllia (“south” rim ward), the Swarm (core ward) and the Khaganate (“north” rim ward), who all have spheres of influence far beyond their geographic borders. Kirik Space is an exeption.

THE (FORMER) CITADEL SPACE (OVERVIEW):

History:
After it lost its edge over the rest of the galaxy following the Reaper Invasion, Citadel Space had a hard time organizing its distinct and by law separate species’ states. The opposite poles of these endeavors were the krogan and the elcor concerning birthrate and the humans and the asari concerning expansion. The early years after the war were characterized by salarian dominance. While the species was not unified (intelligence services and military kind of went rouge during this period), collectively salariankind ruled most of C-Space through its usage of its mostly intact economy. Its diverging species interests naturally put the council in a difficult position in the Terminus-Pact war. Formerly well-patrolled by member race militaries, including most notably the peacekeeping fleets of the Turian Hierarchy, the region took a turn for the worse after the Skyllian War of independence. Of all the major regions in the galaxy, it is now surprisingly the poorest (but not by a large margin). Evenly split between the salarian dominated “Western Council” and the human dominated “Eastern Council,” the eastern half is by far the more relevant region shown by simple fact of the Citadel’s position in the Local Cluster.

Component Territories:
Council Space was traditionally split into three regions. Nowadays, the former Inner Council Space is split between both competing councils. The Western Council consists of the Salarian Democratic Union, the Asari Republics, the Illuminated Primacy, and the Courts of Dekuna and their associate states and territories (the most prominent being the Turvess Pact, the Tasale Directorate, and the Yahg Empire). The capital is the still under construction New Citadel in the Widow system. The Eastern Council consists of the human-turian diarchy and their clients and associates (the most important being the Vol Protectorate, the technically independent Drell Republic, and the Kite’s Nest Alliance).

List of newly settled clusters in the last 300 years (info dumps follow below):

Western Council Space
- Yahg Cave
- Londinium Cluster
- Selinunt Nebula

Eastern Council Space
- Poldit Storage
- Heaven’s Gate

League Space
- Blood Money Cluster

Swarm Space
- Song’s Rosario
- Forgotten Reach

Khaganate Space
- Wandering Cave Cluster
- Death’s End
- Neutral Cluster

Skyllian Space
- Sassan Nexus

Yahg Cave
The Yahg home cluster is accessed via the Annos Basin and connects to the Londinium Cluster.

Londinium Cluster
Accessed from the formerly dormant Shanxi-Theta Relay 314 in the Motan Cluster, this turian named but salarian dominated cluster has also secondary relay connections to the Sen Cluster.

Selinunt Nebula
This newly charted cluster is currently in the process of being settled by the first asari expansion wave since the Reaper War. It is mainly accessed from the Serpent Nebula, but relay connections to the Syphax and the Nimbus Cluster exist as well.

Poldit Storage
Kal’Ala is the main system of this cluster, being the core of the Eastern Council allied independent salarian Zus Kingdom. It is solely accessed from the Wonnarua Cluster since the Union has allegedly destroyed the relay partner giving access from the Radak Cluster.

Heaven’s Gate
A major cluster in Eastern Council Space, settled by the exodus from Earth in the 23rd century. Connections exist to the Local Cluster, Horse Head Nebula and Meade Cluster and secondary relays from here also give access to the Ouruk Cluster.

Blood Money Cluster
A minor cluster, only accessed via the secondary relay of the Norketh Star Cluster.

Song’s Rosario
This coreward cluster is heavily exploited by the Swarm. It is rather close to the Styx Theta and connects via secondary relay to it. The main relay in the Ecstasy System connects to the Carina Nebula, but relay connections to Hawking Eta, the Antumbra Reach and the Shadow Sea also exist.

Forgotten Reach
This isolated cluster is solely reached from the Ninmah Cluster, but is geographically close enough to the Armstrong Nebula to make it contested territory between the Swarm and Skyllia.

Wandering Cave Cluster
Accessed via the Deep Core, this strategic cluster also connects to Sentry Omega.

Death’s End
This minor cluster accessed from the Pylos Nebula is also the destination of the Conclave’s experimental one-way relay prototype, allegedly situated in the Perseus Veil.

Neutral Cluster
This hostile cluster close to the Core connects the Carina Nebula with the Tangeal Expanse.

Sassan Nexus
This important cluster connects to most of the formally dormant traverse relays. Relay connections exist with the Maroon Sea, Hades Gamma, the Petra Nebula, and Gemini Sigma. The core world is New Juxhi.

Newly established Mass Relay connections:

Raireaved Ocean – Nemea Abyssal
(The relay near Anticorum was explored more than a millennium ago, but it led right into a hot gas cloud of a new supernova, so no attempts were made to explore further. The partner relay is in fact situated in the Drownscaled Tempest region and was kept a secret by the states within out of fear of giving raiders from the Abyss new access points. The Titan Corporation had in fact thoroughly charted the whole route and during the war against the Pact it was decisively used by the League navies to assault core Pact positions.)

Radak Cluster – Caleston Rift
(The connection between the former Attican core and Salarian space were the last relays that were restored by the reapers before they were never seen again. In modern times it is the sole safe access point for the Western Council to reach the “eastern” galactic regions.)

Viper Nebula – Krogan Fortress
(A relay that was reachable from the Bahak System and in turn inaccessible since shortly before the Reaper Invasion was found out to have enabled the reapers to attack the Mactare Nebula directly from the Skyllian Verge. After the restructuring, the remaining Viper Nebula relay is reached instead from a peripheral mass relay inside the krogan home cluster.)

Megalos Breach – Keening Rift
(The officially longest relay jump is rarely used as the relay pair is probably damaged and tends to malfunction from time to time.)

Hydera Range – Royal Cascade
(This connection fascinatedly opened after the Closing of the Homebound.)

Disestablished Relay connections:

Poldit Storage – Radak Cluster
(Access point in the Radak Cluster allegedly destroyed)

Local Cluster – Apien Crest
(Connection was shut down in an experiment to crack the technology of the relays on the Citadel. Its horrible timing considerably hindered the Hierarchy military in their fight against the rebellious Skyllian colonies. The following universally accepted ban to tweak with active relays has thrown research back almost a century worth of progress)
Last edited by Kretoma on 23 Dec 2023, 12:45, edited 3 times in total.
Playing Salarians because reasons. :mrgreen:
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Re: It's 2486. (CDN future worldbuilding)

Post by Kretoma »

EASTERN COUNCIL SPACE

CASSIOPEIA SECTORS

Seen inside the Cassiopeia star formation from the Citadel, this part of space between the turian and human home clusters is the heart of Eastern Council Space. While the volus dominated Aethon and Ouruk clusters are settled since forever, the Heaven’s Gate is a relatively new addition to galactic civilization. As a super-region defined not by its geography, but its relay connections, it is the location of 8 primary and 3 secondary relays.

OURUK CLUSTER
Dominant or Controlling Power: Eastern Council (Turian Hierarchy)
Common Species: Volus, turian, krogan
Formerly the least of all of C-Space, the Ouruk now finally delivers on the promises it had for the volus millennia ago. A distant region claimed by the Turian Hierarchy and largely settled by their volus clients, this cluster on the galactic rim is accessed from both the Aethon Cluster and Heaven’s Gate. With the wealthy Aethon Cluster "next door", the Ouruk still looks shabby in comparison, but this is changing.

History:

In ancient times, most of the volus colonies here were either failed trading posts or mining colonies that have run dry. When the relay network was restructured, the Ouruk Cluster suddenly was only 2 relay jumps away from the Citadel. Rebuilding efforts here were miniscule at first, but then the Heaven’s Gate cluster was opened to colonization in 2201 and this all changed. A secondary relay leading to the Gate unusually was called off limits and blocked by the Hierarchy military before the war. While the Reapers did find them eventually the Hierarchy had built a fair share of secret military facilities in the then still officially uncharted Heaven’s Gate. When the humans began to leave their devastated homeworld, the Gate was their point of destination and the volus smelled opportunity. Soon, the Hierarchy sold exploration permits and the Ouruk became the main point of entry for volus who wanted to start anew instead of rebuilding further (and there were many volus who preferred to use the war as an excuse to let their old homes to rot). The more relays towards the Gate were opened the more the importance of the Ouruk grew as well. When the Closing of the Homebound cut off the Apien Crest from the Local Cluster, this was just cemented.
Today, the Ouruk Cluster is a rather successful stopover that gives access to the Core for the volus old planets over the route of the Horse Head Nebula. It has become a location of many scientific endeavors that prefer a quieter environment but would miss an easy access to the Citadel. Piracy is some concern here, mostly by rouge krogan, but the turians generally keep the situation from becoming more than an annoyance.

Relay connections:
The primary relay giving access to the Aethon Cluster is guarded by Mallvorix Fleet Depot, while the secondary relay located in the Torr System is guarded by Angelokastron Station, checking any traffic that wishes to enter Heaven’s Gate.

Locations:
The primary world is Sal Mata (a volus settled garden world), a fairly lightly populated world for its age. The Torr System is the location of a secondary mass relay that leads into the Heaven’s Gate. The turian Angelokastron Station orbits an ice dwarf here. Monrini is a manufacturing moon that has specialized in retrofitting equipment for colonialism endeavors. Merdisus is home to a small turian colony. Basa Don is a rouge gas giant that houses several surprisingly classified volus habitats. The Mallvorix Fleet Depot is another Hierarchy installation in this cluster. Kalros Ryncol is a krogan fuel company long bought out by volus interests. It has its headquarters somewhere in the cluster. On the core ward edge of the cluster is the Zoldit System, reachable via FTL from the Heaven’s Gate Emerald dream region in a reasonable time. Smugglers say it may even be faster than travelling from the Torr system. Zoldit is currently inhabited by krogan clans affiliated with the Citadel.

HEAVEN’S GATE
Dominant or Controlling Power: Eastern Council (Human Systems Alliance, Hierarchy of Palaven)
Common Species: Human, krogan, turian
Relay connections:
Connections exist to the Local Cluster, Horse Head Nebula and Meade Cluster and two secondary relays from here also give access to the Ouruk Cluster.
History:
Despite other official claims, the Cluster was already known in C-Space before the Reaper War. It was declared and enforced a restricted area only accessible by the turian military. After the war, the cluster rose to prominence when the Alliance discovered the reapers installing a relay in the Barnard’s system in the Local Cluster. From here, millions upon millions of humans used the infrastructure linking the galactic market to the Citadel to escape their devastated homeworld. SATE’s first attempts to discourage resettlement and instead focus on rebuilding earth became the last straw that led to the reestablishment of civilian rule over the Alliance. When it was discovered two dormant and off-limits relays in the Horse Head Nebula and the Meade Cluster lead to partners here, human colonization increased even further. Due to the direct link the krogan home cluster had with the Citadel hub and therefore the Local Cluster, krogan colonization into the cluster took off, too. Within a generation, the turians followed, but they reached not as expected from the Meade and the Ouruk, but under human colonization efforts from the Citadel as well. In the eve of the 23rd to the 24th century, the Turian Hierarchy followed and established themselves in systems close to the relays leading into their and their clients’ space. The Council Split did affect the cluster, but mostly the planets in systems close to the relay leading to the Horse Head Nebula soon compensated with trade links into the central Traverse. With the Skyllian Independence secured, the importance of Heaven’s Gate inside the framework of Eastern Council Space cannot be understated. Nowadays, it is the economic heart of the Systems Alliance and their counterpart to the Athena Nebula (even though it lacks large element zero deposits, it is generally a center of manufacturing that has taken over the position the Minos Wasteland had centuries earlier).

A Note to Terminology:
The human colonists coming here from Earth must have seen all the untouched world here and called them the first step towards paradise. Even though especially the people of Eden Prime and Elysium, two of the human colonies established before the Reaper War, fought several legal battles against the naming of the cluster, Heaven’s Gate just stuck. Today, no one, outside of the Exodus Cluster, is calling it different. Many locations inside this cluster are named after human fairy tales. Interestingly, the Citadel Council has some direct jurisdiction over this cluster, bypassing the Hierarchy and Alliance equally. This was source of some tensions before the Western Council split from the Citadel.

Locations and denizens:
The primary gateway system with direct access to the Citadel at Sol is the Jannah System. This system, ironically named after the Islamic garden paradise, doesn’t have a garden world. The primary installation is the ice giant Sawm, housing major shipping infrastructure including refueling stations, tourism starting points and several docks for the Hierarchy Public Transport Union. Bāb al-Dhikr- Station, an Alliance military port and one of 3 locations of the First Citadel Fleet is gravitationally bound to the system ‘s relay. Major human colonies here are Budaun, Schlaraffenland and Fusang. Industrial development is especially strong in the Gun-Yu and Shangri-La systems. Of note is also the New Cascadia colony, a dextro-world nevertheless settled by sects from North America. Twice already in the last century Spectres had allegedly stopped eco-terrorist here who were planning strikes against corporations on Budaun. The turian dominated world of Análipsi tou Iisoú is part of the Alliance, but has conscription and its draftees serve in the turian contingent of the Citadel Defense Force. Antillia Station is in the Al Andalus system. Ragusa Fleet Depot is a Hierarchy installation located in a system near the Horse Head Nebula. 8 smaller human colonies with significant krogan populations exist in a region known as the Emerald Dream. Here, the moon Kravol has a krogan majority. New Pietas is a proper Hierarchy world. Finally, the small krogan colony of Garrus is located somewhere in the cluster. Despite claims from the colony, the Reaper War hero has never set foot on the planet.

AETHON CLUSTER
Dominant or Controlling Power: Hierarchy of Palaven (Vol Protectorate has high autonomy)
Common Species: Volus (native), turian
Worlds of Note: Irune, Oma Ker
The Aethon Cluster is the origin point of the volus, the third race of the modern era to discover the Citadel and the orchestrators and caretakers of the Citadel Banks. The credit they designed is today accepted as currency in 82% of systems in the galaxy.

Relay Connections:
Today, the Aethon Cluster is the location of 4 primary mass relays. It connects directly towards the Citadel in the Local Cluster, as well as the Ouruk Cluster, the Apien Crest and the Meade Cluster.

History:
After the Reaper War, the Aethon Cluster was the most successful regions of Citadel space when it came to rebuilding. As cities on major volus worlds are built on easily accessible trade routes, it also allowed them to rebuild faster than other worlds, giving them a slight economic edge that they took full advantage of. In case of the Aethon Cluster, this was amplified with the basically now next-door location of the Citadel from Irune. The whole Citadel Space suffered a major economic recession with the political disaster that was the Council Split, and this was especially true for the Aethon. The legally uncertain status of the Salarian Democratic Unions’ Trans Basin Colonies inside the cluster did not help in that regard. Surprisingly, the Cluster has adapted to all the following crisis with an impressive speed, owing in no small part to both the salarians ‘and volus’ fast paced lives. Today, the “Trans Basin Colonies” are in a similar subservient role to the Hierarchy than the Vol Protectorate. They provide auxiliary troops to the turian armed forces (mostly in form of scout frigates) and pay tax towards the Hierarchy.

Locations and denizens:
The primary relay is in the Aru System, as is the volus homeworld, Irune. The rest of Aru System was heavily exploited in the past. Locil, a gas giant with over 96 moons bustles with hundreds of helium-3 extraction centers. Almost a hundred larger orbital stations orbit the planet. One station of note is the Din Korlak memorial, one of millions of official memorials dedicated to remembrance of the Reaper war. In typical volus fashion, visiting of the facility and its integrated shrine of Shepard (it hosts a model of the old dreadnaught Destiny Ascension said to have belonged to Shepard) costs a significant price. Cherk Sab, meanwhile, is the most populated planet after Irune in the system. It hosts many gigantic corporate headquarters, many of them orbital stations in their own right. The moon of Manah has been iruneformed with help of powerful mass effect generators to keep the atmosphere in. It supplies most of the Aru system with food items, as it is marginally cheaper to buy them from here than from Irune. The moons of Doldit have long been mined out and they hosted dozens of corporate-owned laboratories. Today the orbit of Doldit is home to one of the few volus military depots, the Plentis Yards, who house hundreds of VI-piloted fighters and bombers as well as one of the two volus carriers owned by the Protectorate. Finally, Jak Ser featured heavily in ancient volus mythology and folklore, since its bright white surface made it easy to chart in the night sky without the aid of a telescope. It houses half a dozen scientific stations as well as some solar arrays, none of them inhabited. The Aru 6 relay has the Hierarchy Morea Station, an oversized gun platform, guarding it, as well as double scanning incoming traffic from the Sol system.

The nearby Esori System was claimed by the volus shortly after they developed interstellar travel. The planet of Mola has long been part of scientific studies who tried to explain the absence of a tidal lock. Nowadays, the issue is settled and Mola is only orbited by a small sensor array collecting traffic indexes in the inner system. Atos Irn once housed several orbital robo-mining platforms, but little remains except the occasional piece of space debris posing a navigation hazard. After the Reaper War, several tunnels were used as hiding spots by criminals. The turian navy made an example out of them and today only large craters tell of the location of these bases. Barren Yan Tao is a hothouse world that is orbited by a single aerostat colony, housing both a paleontological research outpost and a Hierarchy shore leave resort that is primarily used to grow dextro-food. Helium-3 collection mechanisms at Solu Paolis historically turned a large profit, not because of any great immigration into the Esori System, but because Solu Paolis makes a good refueling stop between Irune and Satu Arrd (see below). Today though, the station had been left abandoned after better engines made refueling in the system unattractive. The planet Kailo is still used as a discharge destination, and generally is the only location in the system to still house some people. Despite the gas giant Solu Paolis being accessible, Hierarchy legislation has it that voyage stops must be made on the station here, as the planet is better to be overseen. Most travelers abide to this, as otherwise their ships would have to become sensory blind in orbit around a gas giant that invites pirates. A small fee is charged for docking here, most of which goes directly into maintaining the orbiting automatic defense stations.

Beyond Esori near the dense heart of the cluster is the Satu Aard System, location of a primary relay leading into the Meade Cluster. Volus robo-miners descended on its first planet Poloh Tem when element zero was discovered there, and in turn, pirates descended on the volus. In modern times, pirates have discovered to their detriment that wealthy volus can buy a lot of influence in the Turian Hierarchy, and since the installation of further infrastructure around the relay, piracy has been non-existent here. Rilar is the location of several domed volus habitats. The freezing Nalisin, meanwhile, has a turian military observation post, built over existing infrastructure of eezo smugglers. Satu Aard 4 Relay is cycled by the remains of a Reaper destroyer and several turian cruisers. A turian destroyer always stays guard here, for a multitude of reasons from protecting the remains from looters to paying respect to surveillance of traffic.
In the opposite direction from Aru is the Nura System. Its major planet Oma Ker is a temperate garden world currently in a megafauna stage. The planet’s nitrogen-oxygen atmosphere was not attractive to the volus, so they sold the colonization rights to turian concerns. Oma Ker is a levo-world that is nevertheless heavily populated by turians. The agriculture of the planet is largely based on livestock that has symbiotic bacteria in its guts to digest and convert levo-food. Elsewhere in Nura, massive silicate-filled dust storms plague the surface of Lahu. Here, jackpot winners from a former casino event betting on the planets weather formed a small fraternal order. Their descendants now are shareholders in the volus transport firm Lahu Luck, a private shipping company largely chartering turian travelers in and out of the Heaven’s Gate. Finally, Welm Urun is a former tourist trap famous for its destruction by a very angry krogan traveler. The Nura 5 Relay is located here, leading into the Ouruk Cluster. A rouge planetary ice giant next to Nura is the base of the turian 21st fleet.

Coreward of Esori is the Kelvi system, location of the volus diplomatic outpost of Fiat Nor and the Klevi 5 Relay, linking the Aethon Cluster with the Apien Crest. As the turians have strict rules in what will be allowed to enter their home cluster, Fiat Nor is mostly a logistical and administrative center for volus traders. A turian mining colony is located on a frozen dwarf planet outward of the relay.
The Plenixa system, rather close to the forgotten Esori system, is the new economic center of the cluster. Equally far from 3 of the 4 cluster’s relays it is the crossroads and center of trade of the Aethon Cluster. The star port of Plenixa III is the number 3 in the whole galaxy by the number of dockings. The turian eight fleet is stationed here as well. Volus born here are among the most pro-Hierarchy among their people.
The volus colonies of Talis and Zenlkan are also in this cluster. Zelnkan has an ammonia atmosphere suitable for volus and is the third most populated volus world. Other smaller volus territories are the Urla Ban, Xe Laq, Mosiu and Ultraxmes system (the last being the location of a turian founded corporation bought up by volus interests after the Reaper War).

The Aethon Cluster contains the "Trans-Basin Colonies", a collection of minor salarian settlements. The now obsolete name is retained by many out of a sense of tradition. These worlds include Farish Vey, which became notable post-Reapers for adopting a turian-style meritocratic tier system, and is now not a client but a proper Hierarchy world populated by mainly salarians. The Kirahe brigade, named after the famous salarian war hero, is raised from here. Farish Fey is one of the very few places in the galaxy that allows military service for salarian women, and the only place where it is mandatory for them. Most however muster out shortly after the minimum required time. The Gorot System features multiple inhabited worlds with salarian colonies, including the second and fourth planets. Gorot III is a major refueling destination, largely replacing systems like Esori. Despite many volus trying, the salarians here have yet been unwilling to share any of their profits. Salarian dominated client worlds here include Hereseret, Mabant and Gulki. Iruba is another salarian world that is directly administered by the Hierarchy, but its colony is far smaller and less known that Farish Fey.
Playing Salarians because reasons. :mrgreen:
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Re: It's 2486. (CDN future worldbuilding)

Post by Kretoma »

CORSICO NEBULA
A cluster on the galactic rim, accessed via the Lydianus Cluster. Part of Eastern Council Space.
Dominant or Controlling Power: Easten Council (Turian Hierarchy)
Common Species: Turian, volus
Worlds of Note: Solregit, Quadim
On the edge of turian space, the Corsico Nebula is a relatively small stellar drift surrounded by several stars with turian settlements. What the cluster is best known for is the long-simmering tension between loyalists and separatists on some of its settled planets. Along with the neighboring Lydianus Cluster (see below), the cluster has a reputation as the "trouble spot" of turian space, with higher than usual incidence of separatist mentality.

Relay Connections
The Corsico Nebula is only connected to the Lydianus Cluster via the single relay of the Miosorma system.

Locations:
The agricultural world of Solregit has been racked for hundreds of years by deep-rooted separatist unrest; developing as a conflict split across a geographical divide between the Hierarchy loyalists, concentrated in the south, and the separatist northerners, descendants of illegal settlers who landed on the planet shortly after the Unification Wars. Many of these remained unregistered citizens. After having cooled in the decades after the Reaper war, the Hierarchy enforced a tighter grip on the Cluster following the economic downturn of the late 23rd century. In turn, Solregit’s north rose in rebellion – again. The rebellion was successful at first by having access to several warships out of the coordinated mutiny. After having severed the communication and supply of the loyalists, the south was put under siege. Just 8 solregitan days later, the Hierarchy returned in force and made short work of the rouge ships. In a hugely controversial call, the commanding officer of the fleet acted on her own merit and chose to bombard the rebels from space. When the ground troops moved in there was not a single turian resisting – but millions were killed beforehand. The officer was court-marshaled and later executed by spacing, but most of the surviving rebels would soon emigrate out of the system. Today, Solregit is a poor backwater colony that remains under the radar of any political activity. In the same system is Sacrificium, a gas giant with surprisingly absent fuel infrastructure.
The core world of the Nebula is ancient Quadim, third planet of the Miosorma system. With half a billion inhabitants, this gateway colony is protected by the turian 10th fleet, stationed in the Palmyrus belt half a system astronomical unit away. Little has changed for this region of space for centuries, and Quadim remains both the capital and suppressor of the Corsico.

The world of choice for the separatist descendants of Solregit was Iuli Alba, a barely habitable dextro-world slightly core ward two discharge jumps away from Solregit. Other turian-settled worlds in the area include Nova Sepra, Mosys and Septeria. The Urin System is of note for the Urin pirate raids in the mid-22nd Century, when the Hierarchy successfully suppressed pirate activity on the edge of the cluster. The pirates have since been reestablished; their ranks filled with hateful separatists.
The Kochwon Habitat, not far away from Urin, has a sizable volus population.

LYDIANUS CLUSTER
A part of Eastern Council Space, on the galactic rim.
Dominant or Controlling Power: Eastern Council (Turian Hierarchy)
Common Species: Turian, krogan
Worlds of Note: Silona, Arathnus
Settled from the core turian clusters many centuries ago, this region was initially favored for its mineral resources and industrial potential, but later several farming worlds were colonized to support them, and these are more prominent in modern times. Most are infamous for their great rebellion.

Relay Connections:
Accessed from the Mactare Nebula, the Lydianus is a gateway cluster connecting the Corsico Nebula to the Hierarchy core territories. The two primary relays are in the each other directly neighboring Lydianus and Avrelix systems.

History:
While being the access point of the Corsico, the Lydianus Cluster was actually overlooked before the Unification Wars. Many small mining settlements were founded here over the first millennium of turian space civilization, with most early ones being abandoned again even before first contact with the Council. When the Turian Hierarchy made its entrance into the galactic community, the Lydianus changed. Rapidly being pushed into the role of galactic peacekeeper, the turians required many ships, and the Lydianus Cluster became the place to supply them. Mining activities were increased rapidly and manufacturing centers sprung up to refine materials into military goods. Both required large workforces so agricultural colonies sprung up. Last, but not least, all required a great fuel and logistics network. The cluster was fully settled around the time of the Geth War. The Reaper War devastated all worlds here and several ancient subcultures were lost. After the war, the cluster became the Hierarchy’s biggest thorn in its side, starting with the gateway planet Arathnus and peaking around the Terminus-Pact war, when basically the whole cluster revolted in unison. The uprising was long and bloody and would serve as a blueprint for the Skyllians two decades later. Today, the cluster has lost much of its former economic significance, and it remains a reminder of flaws in the hierarchical turian mindset for anyone with a keen eye.

Locations:
In the Lydianus System itself is the colony Arathnus, settled only decades before the Geth War. Post-Reaper War, it became a trouble spot as descendants of original settlers, known as "Ossies" -- who celebrate the colony's founding over the date of its incorporation into the Hierarchy -- clashed with Hierarchy loyalists. The situation deteriorated to the point that Palaven sent in troops. The tighter grip that then began to squeeze the cluster enraged most of the colonies here, but Arathnus itself stayed staunchly pro-Hierarchy in the following centuries. The Lydianus 3 Relay, door to the Mactare Nebula, is located here. The asteroids of Octa and Deceris are research facilities for mostly turian client species.
Scayris (a rainy, miserable world with the Hierarchy's Haevus Base in orbit, also the oldest continuously inhabited location in the cluster) is in the Avrelix system. Said Scavris was the location were the rebellion lead an ambush that eliminated all Hierarchy military vessels in the system. Other important locations here are the major refueling stop of Avrelix III, the Cavrus Platform and of course the Avrelix 6 Relay. Caution is advised here as many proximity mines still litter the space outside of the direct trade routes.
Silona (the only continuously loyalist planet in the cluster not “persuaded” by a neighboring fleet) is rather isolated from other settlements here. It is located directly “below” the galactic plane from Avrelix. The agricultural colony of Raescir is rather close to Avrelix. Its system also houses the Gelata Manufacturing Complex inside the asteroid belt. Stellis was the capital of the Lydianus revolt, the planet is now an irradiated wasteland no one wishes to rebuild. The krogan settled levo-world Maric’ krer is a colony with Hierarchy citizens status that has been demoted to protectorate due to involvement in the revolt.

“East” of Lydianus is the cluster’s Titanium Belt, location of science facilities, corporate systems, and industrial worlds. Low-gravity Amar has always been a major ground combat weapon developments center. The oddly called X4 system has an impressive number of 5 asteroid belts, all being mined with no intend of slowing. Belisus Station is found here. Krogan miners are common in the Eubo System. Paleiolus is a heavily polluted industrial world. Last but no least, there is the Wesent Platform, a galaxywide known fighting tournament destination.
Playing Salarians because reasons. :mrgreen:
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Kretoma
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Re: It's 2486. (CDN future worldbuilding)

Post by Kretoma »

HIERARCHY CORE

The 3 turian clusters that were fully settled before the Unification Wars make up the Hierarchy Core to this day. While the Apien Crest is the location of the turian homeworld, the most loyal cluster is actually the Mactare Nebula. The Meade Cluster was fully independent during ancient times, while the Apien Crest lay somewhere in the middle. Today, the whole region is fully incorporated into the Hierarchy since forever and makes up more than 50% of the hierarchy wide economic output. The Core is the location of 9 primary and 3 secondary relays.

MEADE CLUSTER
Dominant or Controlling Power: Eastern Council (Turian Hierarchy)
Common Species: Turian, indigs (client)
Worlds of Note: Thracia, Eltayen
Relay Connections:
The Meade Cluster sits on the edge of the galaxy, accessed most easily from the Mactare Nebula, followed by the Apien Crest and the Aethon Cluster. A peripheral relay gives acess to the Heaven’s Gate as well. Its historical relay links to areas of the near Attican Traverse have however not been reestablished by the Reapers.

History:
The Meade Cluster was settled long ago by turians, and many nations were established here independent from the homeworld. These nations pushed into the Traverse, exploring such clusters as Hades Gamma and the Maroon Sea, where signs of their presence remain to this day. Planned colonies in the region never came to fruition due to the outbreak of war in the Meade.
The conflicts preceding -- and provoking -- the Unification Wars had a dozen points of origin, as various colonies feuded with one another for any number of reasons (often just excuses to engage in xenophobic competition). If there was a single incident that could be said to have sparked the entire affair, though, it would be the tensions between the Meade Cluster nations of Tridend and Thracia. Tridend courted other nations like Carthaan in order to counter the influence of Thracia, hoping to build a military coalition that would topple that dominant power. When the Thracians sent a fleet to "show the flag" over Tridend, hoping to intimidate the upstart, Tridend launched a surprise attack that wiped out the Thracian fleet in orbit (with the aid of its allies, who finally responded). This was seen as an act of war not only by Thracia, but also by the Nimines Colony and Bostra Outpost, both of which depended on Thracia for supplies. Open conflict resulted, and this fed the flames of fighting elsewhere until all of turian space -- save Palaven and its loyalist worlds in the Apien and Mactare "crests" -- was embroiled in war.
In modern times, the Meade Cluster is generally fully loyal to the Hierarchy, and rarely causes Palaven any concern -- save perhaps for the criminal gangs on Bostra, who are the closest turian space gets to an equivalent of the mafia or the grusto. When the colonization gears turned for the Heaven’s Gate, turians were slow to respond. They settled along the routes other races took and it took the discovery of the partner relay in the Gate that made the Hierarchy complacent to open the Relay 302 located here. With the Closing of the Homebound, importance of the Meade grew again to its old height it held before the Reaper restructuring.

Locations:
The primary system of Porta Angelia is the location of Thracia, as well as Falx Outpost (a run-down moon-settlement) and the Porta Angelia 4 Relay. Thracia was a great power during the Unification Wars, and today it still is a major center of trade for the Turian Hierarchy (in fact, its domed cities, mountainous terrain and formerly resource rich surroundings gave it the nickname of little Caleston).
Fortified Bostra and agricultural Nimines are situated in nearby systems.
Tridend was the starting point of the conflicts preceding the Unification Wars. Located in the Zul system right next to gateway De’Haka system, Trident was a colony on the rise in ancient times, most notable due to the expected further colonization sites on the other side of the relay (situated in the Traverse). The war however drove Tridend into a sad backwater position that only changed during the krogan rebellions, when it again became a staging ground for conflict, this time for turian fleets leaving for krogan holdouts in the Attican Traverse. In later years, Tridend became prosperous from trade with independent Traverse planets like Anasi. The Reaper War was not kind to Trident and only five percent of the pre-war population remained. Today, the colony is still far away from reaching its former population numbers, but trade with Carthaan and its also settled moon Gallo are old locations now gaining new impulses from the 8 light years away Heaven’s Gate accessing relay.
The Pikk System is the location of the Eltayen colony, founded more than 2 millennia after most other in this cluster. Ironically, the Reaper devastation to the biosphere was far less on this world, so today it is the chief agricultural world of the Hierarchy and arguably the most important planet of the cluster.
The De'Haka System is now the location of one of the mass relays connecting turian to volus space. The De’Haka 8 Relay is the less one of the two, connecting to the Satu Aard 4 Relay. Belisaura Station is an anchorage whose flotilla fulfills the duty of overseeing the trade vessels from the Aethon docking at the spaceport of De’Haka II.
The planet Asphodel is the home and sole world of a turian client species that has no desire for mass effect technology.

MACTARE NEBULA
This cluster, to the galactic rim and accessed directly from the Apien Crest, was the location of most of the Turian Hierarchy's early expansion before the Unification War. As such, its people tended to be loyal to Palaven rather than forming their own nations. What used to be a series of "outposts" two millenniums ago are now thriving and vibrant colonies in the heart of turian space. Named for the explorer, pioneer, and astrocartographer Indataga Mactare, the Nebula is likened by the Systems Alliance to the old "Wild West", and many turian dramas have been set during the colonial period before, during, and after the Unification War.
Dominant or Controlling Power: Eastern Council (Turian Hierarchy)
Common Species: Turian, asari
Worlds of Note: Taetrus, Edessan
Relay Connections:
The cluster houses 3 relays, with the primary gateway being the name-giving Mactare, directly connected to the Trebia system. Rather close to Mactare are both the primary relay connecting the Lydianus and the secondary one connecting to both the Apien Crest and the Meade Cluster.

History:
Its history after the Unification Wars was rather boring -- at least until the civil war and terrorist attack on Taetrus, the inhabited world of the cluster's gateway system, which made the Mactare rather infamous in the year prior to the Reaper War.
The colony of Taetrus was long noted for its unusual concentration of separatist-leaning communities in a cluster generally known for its loyalty to Palaven. In the decades following the separatist controversy on Taetrus led to other, smaller separatist movements blossoming elsewhere in the cluster, from Syglar to the usually staunchly loyal Baetika. In 2185, Taetrus fell into crisis when a secessionist group known as Facinus reprogrammed the FTL plotter of a starship and rammed the ship at near-FTL speed into the heart of Vallum, the colony's capital city, killing tens of thousands of people. This attack prompted the Turian Hierarchy and Taetrian colonialist forces to invade Facinus' strongholds and systematically eliminate the separatists in a short, decisive conflict. This affair looked to be the definitive turian conflict of the 22nd Century -- until the Reapers arrived the following year.
The Reapers struck turian space from the rimward region of this cluster, with Taetrus their first major target. Destroying the recovering Vallum a second time to damage turian morale (not that such tactics typically work on turians, only strengthening their resolve), the Reapers then jumped through the relay to Palaven. A majority of the Nebula's fleets were subsequently ordered to follow them, moving to the Apien Crest to assist with the protection of the turian homeworld and its nearest agricultural colonies. Despite most of the Hierarchy fleets leaving the Mactare, the garrisons that were left behind were still very strong; colonists and naval forces stationed here fought fiercely. Despite their achievements, though, major colonies like Edessan eventually and inevitably fell. The vast majority of the automated agricultural fields were glassed from orbit, leaving just enough to sustain the population while it underwent harvesting. By the time of the Crucible Event and the end of the Reaper War, more than a third of the total population of Edessan was dead, and many other long-settled colonies fared little better.
Colonies in the Mactare Nebula have recovered, with the trademark turian sense of duty supplying many people and resources in the conflict stridden 23rd century.

Locations
In the Mactare System itself is the colony of Taetrus, now quiet and uneventful. Other locations in this system are the planets of Vejus and Panorix, as well as the Mactare 4 Relay, cycled by the Nikeaia Station.
Aephus is the site of a turian colony and the biggest Hierarchy shipyard, the Scipio Facilities. Almost equally close to Aephus and Taetrus is the Porta 1 Relay, located in the planetless Porta system, gateway to the Lydianus.
Edessan is among the oldest and most populated Hierarchy worlds, holding a significant amount of both strategic and sentimental importance for turians. It has a large agricultural industry (not large enough to rival that of worlds like Gothis, though) and hostile environment infantry training facilities which are renowned throughout the Hierarchy. What Edessan is best known for, though, is its highly prestigious flight academy. In a rouge gas giant system less than a lightyear away, the turian 4th fleet has its base in the rings of said planet. Poiran is another prominent Hierarchy colony, located in the secondary relay gateway system called Cyrenus.
Unusually for the Mactare Nebula, relatively distant Baetika was a center of colonial resistance during the Unification War, and remains as culturally distinct as they come. In the modern era, though, you will generally never find a prouder group of Hierarchy loyalists. Irvin, the location of the headquarters of Pilius Limited, is a frozen planet found in the same system. Pilius is a major manufacturing firm replacing the defunct Gladus Industries. Syglar is another turian colony, and like Taetrus it has regions controlled by groups with simmering resentment of Palaven, though most of the settled regions are loyalist.
The levo-planets of Ulbiquaer and Rhodopeia are independent asari worlds with significant minorities of salarians, turians and hanar. Rhodopeia was part of the Asari Republics before the council split, but Ulbiquaer was founded during the Krogan Rebellions and was an independent minded entrepot since its founding.
The Antioch and Titus systems are mined out Hierarchy possessions that still hold many military and science facilities.

APIEN CREST

The Apien Crest is the heart of the Turian Hierarchy, and therefore the most secure cluster in Eastern Citadel Space (and possibly in the galaxy).
Dominant or Controlling Power: Eastern Council (Turian Hierarchy)
Common Species: Turian (native), client races
Worlds of Note: Palaven, Digeris, Epyrus
Relay Connections:
The Apien Crest is not only the capital region of the Hierarchy, is it also a major crossroads, and after the Closing of the Homebound it still has 6 active relays. Connections to the Mactare and Meade go without saying and it also connects to the Aethon and Motan Clusters, the Krogan Fortess and the Syphax.

Denizens

The turian nation is hierarchical -- it is there in the name, after all -- and Palaven, as the racial homeworld, enjoys higher status than any colony. Its ruling Primarch, while technically on the same citizenship tier as other cluster Primarchs, is unofficially elevated above them and to all intents and purposes is the supreme decision-maker. Pride in the homeworld is one reason why Palaven remains the Hierarchy capital despite the great damage it suffered during the contested Reaper occupation. Rather than relocate, the turians were committed to restoring their homeworld, no matter how long it took.
Turian society is highly regimented. Citizens (those who have completed military training and are either active in the military or have completed their fifteen-year service) are arranged into tiers of influence based on merit and contribution. Almost all turians of fifteen years or older are citizens, and thus military personnel. The military is not just active soldiers -- it is essentially the entire state apparatus.

History
The turians became an interstellar species relatively early, but did not discover the Citadel. While the asari, salarians and volus were establishing the apparatus of C-Space, the turians formed their own empire in the stars. A great turian exodus saw a string of colonial nations established across what would later become parts of Inner Council Space (some projected out into what would later be the near Attican Traverse). Turians are competitive pack hunters, though, and the colonies became increasingly aggressive and xenophobic. Colonists began wearing emblems or facial markings to differentiate themselves from members of other colonies, and open hostilities became common. The unified government of Palaven -- by now long functioning as a single nation, perhaps more to the point a single pack -- maintained neutrality and refused to get involved. The various colonies and outposts attacked and conquered one another, plunging turian space into a series of bloody conflicts. After several years of fighting, less than a dozen factions remained and the Hierarchy finally intervened. In what became known as the Unification War, the Palavenians absorbed all other turian nations into their own, reestablishing stability by enforcing membership in a singular hierarchical structure -- in essence, one huge pack. By this time, the colonial chieftains were too weak to resist the might of Palaven; they were forced to declare allegiance to the Hierarchy. Though peace was restored, it took several decades for animosity between colonists to fade completely. To this day, most turians still wear the facial markings of their homelands. The practice found its way back to the homeworld, with regions, families and military legions of Palaven also adopting their own tattoo patterns. In that sense, colonial culture won out after all -- though the modern Hierarchy is committed to unity. Separatism is not tolerated, and while turian worlds are distinct in customs and cultural nuance, they are bound to the centralized state. Most turians embrace the sense of security and pride that this brings them, though several colonies do have undercurrents of discontent that occasionally flare into secession attempts; these are invariably quashed.
The turians encountered several other species in the stars, most of them far more primitive and less numerous. Turian diplomacy followed the familiar model used among their own people -- these smaller races were incorporated into the empire, usually without military conquest, instead accepting a subordinate position in exchange for protection. To this day, the Turian Hierarchy has a few client species, most of them little-known outside of turian space.
Although it is possible that turians encountered the batarians unofficially, their first recognized contact with Council Space came in the lead-up to the Krogan Rebellions. Aware of the threat posed by expansionist krogan clans, the Hierarchy assessed the situation beyond their borders, discovering the Citadel community -- and discovering also that it was preparing to defend itself against the krogan, who were, in the Hierarchy estimation, essentially a separatist client race who had gotten far out of hand. The Hierarchy allied itself with the Citadel, bringing its military might to bear against the krogan.
In the aftermath of their victory, the turians integrated into C-Space, assuming the defensive role left vacant by the krogan. Before long, they were elevated to the position of Council race, joining the asari and salarians as dominant forces within the galactic community. For centuries following this, the three-way power-sharing agreement of the Council worked well, with each of the three filling an essential niche (diplomacy and media outreach, intelligence and innovation, security and defense). The turians also accepted the volus as a client race, merging the volus' economic regulatory power with shared C-Space defense, and plugging one of the turian nation's few weaknesses -- its lack of success in private enterprise (unsurprising in a state where the government-military complex provides all services).

The Apien Crest was invaded early in the Reaper War, shortly after the fall of Earth, via the Mactare Relay. Staying calm, the turians massed a force around Palaven. They put up a competent defense, but when Reapers jumped into the skies over Palaven, beginning orbital strikes, the turians found themselves in a pitched battle far from the relay, from which emerged a seemingly endless line of Reaper ships.
For the rest of the war, Palaven was contested. With almost the entire adult (and subadult) population trained in warfare, the Reapers faced fierce resistance. Over the course of the war, most arable land in the Apien Crest was destroyed by the Reaper onslaught, and what remained was used by the Reapers in attempts to cow the turian government into collapsing or capitulating. With typical turian resolve, these maneuvers were resisted, but in the process many colonies were turned into apocalyptic wastelands, almost completely devoid of the means to produce food for the impoverished survivors.
The Reapers paid dearly for their attack, but so did Palaven. By the time the war concluded, almost all the planet was in ruins, cities levelled by weapons of mass destruction -- used both by the Reapers and the turians themselves. The rest of the cluster fared barely better. The turian martial spirit prevailed, however, complemented by the single-minded strength of new ally the krogan, (although time estimates on planetary recovery are still pessimistic). Palaven houses the largest military training grounds in the galaxy, where divisions of turians, krogan and humans participate in joint training operations. While the Citadel is he command center and the Heaven’s Gate is the main base, Palaven is the “boot camp” of the Eastern Council.
Supply of the permanently damaged core Hierarchy worlds remains a challenge, but the turians have since finished the “Siatex” project to build up a huge network of supply chains and defense installations to keep the Apien Crest functioning.

Locations
The primary relay gateway and the heart of turian space is the Trebia System. The system has been heavily exploited, its resources thoroughly played out. The Hierarchy capital is on the proud but devastated planet of Palaven. The moon Menae has since been declassified, and the body has since been resettled with support from major religious institutions, turning it into somewhat of a knightly order base under direct control of the Primarch. After the failing of the atmosphere infrastructure here at the end of the Reaper war, this infrastructure has not been rebuilt and enviro suits need to be worn on the surface. The Knights of Menae, heavily armored and augmented for citadel turians, have won many victories in the following major conflicts, only to be almost eliminated to a man on the moon of Canae, located in Skyllian Alpha. The small planet of Impera is dotted with strong mass effect generators that retain atmosphere and cool over swaths of the surface. This is not cost-efficient at all – but when has the Hierarchy ever cared for common sense when its pride was on the line. The refueling apparatus and antiproton distribution centers at Essensus are the result of decades of work developing a network of helium-3 skimmers and depots around the planet. It is again the Apien Crest’s most productive fuel depot, after its total destruction and rebuilding after the Reaper War. The token spy satellites and defense drones at Aventen, meanwhile, proved no match for even a small Reaper presence, and were eliminated. The planet is now dotted by a series of bunkers, most of them highly classified. The turian defenses on Caelax, the systems second planet, partially survived the Reaper assault and were now turned into a major stockpile for WMD ammunitions, mobilized in the case of another total war. Lastly, Datriux was the strategic reserve of the turians and in consequence was mined out in the rebuilding efforts in the last centuries. Currently, it is rather close to the Trebia 7 Relay and consequently houses facilities with the anchorage of the turian first fleet. Generally, the interconnected Trebia-Mactare systems are the crown jewels of the Hierarchy.
The Castellus System is noted for the colony of Digeris. Digeris is still recovering from the scars of war. A terraforming effort is currently underway, reclaiming much of the land lost to the Reapers, to restore system-native, organic foodstuffs to the turian diet. As Digeris was only assaulted late in the war, more than half has already been recovered. On Fiax security is tight, as the Hierarchy is still carefully using the planets natural resources and keep an eye out for Reaper artifacts. The eldritch invaders have used the planet as major center of manufacturing their own superior technologies, and when they left many cryptic pieces were left behind. Carborix, meanwhile, was remotely mined for millennia -- mineral recovery operations were grinding to a halt just before the Reapers hit the planet. As of this point, there are no plans to reclaim Carborix. Nios is abandoned, only housing a traffic control satellite. Iritum’s infrastructure meanwhile was rebuilt, with the colonies on its 3 settled moons low being largely subterrain. Its fourth “moon” is a mass relay connecting to the Motan Cluster, the Iritum 4 Relay. The Hierarchy’s second fleet is stationed in the gas giant’s rings. The system with the relay that accesses the Syphax is some light years away from castellus.
The Calum System has long been inhabited, it being the place of the turians 3rd oldest colony world. Said Anennos is an agricultural world, one of the first to be restored to functionality after the Reaper invasion. It is the major supplier of foodstuffs to Palaven, while the rest of the cluster gets supplies from Gothis (mentioned below). Calum III is the location of annually hold ritualistic war games.
Other planets sporting sizeable turian colonies include Farin II (notable for its megafauna), whose systems sole gas giant is a discharge point for ships traveling from Tuchanka to Palaven (it is colloquially and rather mockingly known as Last Supper by krogan recuits). Epyrus (a mixed-species colony known for producing military vehicles and weapons for the Hierarchy) is located at the edge of the cluster, while Gothis, the Apien Crest’s breadbasket, is situated in the solar neighborhood of both Castellus and Callum. Unsurprisingly, it houses a major fleet depot.

A number of client systems are also found in the Apien Crest. Among them the Synde System, location of Armos Tevote, a world of the client nation known as the Orloshi Commonality. Said planet houses almost 200 million inhabitants, and in fact more Orlosh than the other major world of theirs, Ki Pi (more below). Other majority client planets are Helvost and Basikira, as well as the volus settled ammonia world Risban.
Ki Pi found itself suddenly in the spotlight of galactic attention when its newly placed relay was the destination of ships coming directly from Sol. This relay, soon to be named the Homebound, became the most frequented relay link in the galactic “south” for about a century. Many Orlosh left turian space via the Citadel, and the Hierarchy actually encouraged them this time. When the Closing of the Homebound catastrophe happened, Ki Pi became a backwater, now a new hotbed of client separatism.
Elsewhere in the cluster is the world of Cannis, situated in the Victoria system. Having remained loyal during the Unification War, Cannis suffered little damage and developed a reputation as a vacation world for turians across the Hierarchy. During the Krogan Rebellions, it was seen by the krogan as a potential launching point for any assault on Palaven, and was subsequently conquered by Clan Dinroth in the First Battle of Cannis. The eventual turian counterattack, the Second Battle of Cannis, became one of the bloodiest of the entire Rebellion. Following the release of the genophage, Cannis was left uninhabited as a memorial to the dead of both sides. It has since become a popular destination for historical tourists, but remains minimally populated. Other important facilities here are the Victoria 3 Relay and several highly developed military starbases, the biggest being Manzikert Station.
In the Gemmae System, the asteroid Pheiros has been towed near to the star to serve as a terrestrial military base in a system devoid of planets. A vast array of solar collectors absorb energy from the star and beam it to receptors; beneath the surface, dozens of particle accelerators generate antiprotons for starship fuel. The Reapers sent a substantial force to Gemmae’s system but found that the turians were capable and prepared to defend their armada’s fuel source. This defense helped maintain the asteroid’s position during the war, and now it is a war memorial. The system itself became highly valuable for a time when it was discovered it is almost perfectly situated between the Trebia, Varun and Homebound relays. While the Homebound is closed today, the system is still the location of a strongly shielded anchorage station.
The Varun System is still being mined as part of the Siatex Initiative. The Varun 10 Relay connects to Aethon Cluster and in turn the Varun system is the location of countless customs and factory stations with often volus majority populations. Another turian fleet is stationed here.
Planetoid HK-2213, streaked with veins of iridium and palladium, and possessing an abnormally large concentration of the heavy metals used in many modern alloys, is also being mined.
Pradenthus was an interesting case of turians who are actually clients and not Hierarchy citizens, the last colony remaining from the Unifications Wars that refused to become part of the Hierarchy even under the threat off death. Several other such colonies existed; they have all been abandoned in favor of freedom in the Terminus Systems since forever. Pradenthus itself was obliterated by Reaper orbital bombardment and remains devoid of life to this day.
Playing Salarians because reasons. :mrgreen:
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Kretoma
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Re: It's 2486. (CDN future worldbuilding)

Post by Kretoma »

INNER COUNCIL SPACE

These 3 clusters are the main contact zone between the two competing councils and has therefore been a place of great contempt, struggle, and economic depression since the split. A lot has been broken in China between the Union and Hierarchy societies, and the pre-reaper war prosperity might never return. Inner Council Space houses 8 primary and 4 secondary mass relays.

SEN CLUSTER
Dominant or Controlling Power: Eastern Council (Turian Hierarchy)
Common Species: Turian, krogan, volus, batarian
Worlds of Note: Galatana
Relay Connections:
A minor cluster within Inner Council Space, now giving access to the Londinium Cluster in addition to the old connection from the Motan Cluster.

History:
Although a part of Turian Hierarchy space, and relatively central, this area was always slightly removed from the ebb and flow of wider Hierarchy space. Patrols here were less common than in most turian clusters, since the area was not accessible from any cluster that was not itself a turian stronghold. This worked against the locals when the Reapers arrived. Although the Motan Cluster had time to prepare and endured the invasion relatively well, the small Reaper detachment that crossed into the Sen faced less resistance. The Reapers inflicted a great deal of damage on the region's planets. With salarian settlement of the Londinium and the later opening of the connection towards the Sen, this cluster finally lost its isolated status among turian space, easing separatism issues. Today the regions capital is Galatana.

Locations:
The turian colonies of Galatana, Chatti, and Rocam are found here. Before the Unification Wars, Galatana of the Augustus system was an independent nation, and its offshoot outposts on Chatti and Rocam were all but sovereign as well. The three were brought into the Hierarchy through conquest. Prior to the war, scouts from these worlds pushed into the Horse Head Nebula, but the connection relay has been moved elsewhere during the restructuring. Galatana is an arid world with a formally notable separatist mentality -- not only among its turians but among the volus minority. Krogan settlers have changed that. Chatti has a sizable batarian minority on its moon, Africus.
The gateway-system is the poetically named Cloaca. Of note here is the first planet Macedyn, from where the Hierarchy conquest was staged. Its proud inhabitants famously detonated nuclear weapons within their own cities to deny the victorious Reapers access to husk-fodder. The sacrifice of Macedyn did slow their advance by denying them biological resources, which helped the rest of the cluster. This valiant and selfless act is one of the major reasons why reconstruction of the planet’s settlements had been a post-war priority. While initially it was assumed that Macedyn would never be reclaimed, a few turians dedicated themselves to restoring the world, with the strong work ethic for which their race is famed. Today, Macedyn again supports a much-reduced colonial population. The turians tried to recover the planet, and were somewhat successful. Still, Macedyn is more of a harsh environment training ground than a proper colony, never having its civilian population exceed half of its total, which most births taking place off-world. Norix, the system’s second planet, is a super-earth with poisonous atmosphere. While off-limits to on world colonization, the upper atmosphere houses several volus “storm-town” aerostat colonies. Typical for turian space, the Cloaca 3 Relay houses a constant military presence in form of an anchorage.
Slightly rimward from Galatana is the Caprus system, home to the Caprus 5 Relay, which holds the record for the shortest primary relay jump in the Milky Way, just being 243 light years. The Caprus system was a point of tension between the Union and Hierarchy after the war. Legally a turian possession, rogue salarian settlers established colonies there during the rebuilding phase after the reaper war. After specters uncovered the settlers were supported by high-rankling salarian officials, it caused galaxy-wide outrage. After just 20 years, the colony was disbanded and all union citizens evicted. Still, at that point, whole generations had already been raised on the worlds here, and it caused the salarians much contempt. Today it houses the turian 9th fleet.

MOTAN CLUSTER
Dominant or Controlling Power: Eastern Council (Turian Hierarchy)
Common Species: Turian, salarian, volus, krogan
Worlds of Note: Pulan, Parthia
Relay Connections:
The Motan Cluster is the location of 3 primary and one secondary mass relay. It connects with the Sen and Londinium Clusters, but also more importantly both the Apien crest and the Annos Basin.

History:
Parthia was the last major colony founded before the unification wars, and it is the oldest turian colony of the cluster by centuries. Settled for similar reasons like the far away Trident, it largely remained neutral in the coming conflicts, only siding with Palaven when the homeworld’s victory seemed certain. The following centuries of consolidation outright banned further exploration of the cluster, and Parthia mainly functioned as entrepot between the more populated Sen. While the turians were closely watching their own population, the salarians, who had long ago already surveyed the location, were watching them. Some salarian colonies were rather close to their homebound relay, but the Union considered it to be counterproductive to antagonize a yet officially unknow alien empire. First official contact was made here when a council delegation finally went for Parthia, when the Krogan situation began to become unmanageable.
Accessed from the Apien Crest and directly connecting to salarian territory, this long-settled cluster of turian colonies then became a busy zone of trade and cultural exchange, as salarian scientific innovations were introduced to turian worlds and turian resources were channeled in the direction of the Annos Basin. As a result, the planets here became wealthy and prosperous, and in modern turian media the stereotypical "posh officer" is almost certain to come from the Motan Cluster.
The Reapers attacked turian space from the rimward Mactare Nebula, breaching Trebia relay and besieging Palaven. As such, the worlds of the Motan Cluster had time to prepare, and their defence was organised. Like all of turian space, the Motan suffered heavy damage, but it was in better shape than most Hierarchy holdings. The turians pooled their resources towards less fortunate clusters and helped a great deal with rebuilding – in fact that much that it at first glance destroyed the economy of the region. Turians here even advocated to defect towards the Union in the 2350s, and the crackdown caused much tensions between the two governments. The Council split had its origin in many factors – but if no cause was to be the decisive factor, it still had to include the political train wreck of the Londinium and the Motan.
Today, the Motan is a heavily militarized (even for turian standards) cluster, housing ¼ of the total Hierarchy naval power.

Locations:
Major planets include centrally located Pulan, the formally richest colony of turian space, and the disturbingly patriotic Parthia (which funnily dominates the turian trade in expensive alcohols). While Pulan and its associated system have significantly declined, the Airys system has become the most fortified system in a heavily militarized cluster of the stratocratic hierarchy. The Airys 4 Relay now orbits the huge and classified Theodosix Star Bastion. Said station is assumed to be the biggest organic built structure in the Milky Way, at least as long the New Citadel remains under construction. Parthia is the systems fourth planet, but beyond the relay is the planet Zul, a former strategic reserve now heavily strip-mined turian industrial world pouring out arms non-stop. Parthian civilian ships are almost as armed as military craft, and their over-the-top collectivism gave them the flustered nickname of “organic geth”. Parthia’s martial exceptionalism is rather young – it started with the influx of skyllian loyalist emigrees. Two turian fleets are stationed in close proximity of the system’s oort cloud – but it is hidden where exactly they are anchored.
Other settled worlds include frozen Dalmyta close to the salarian zone of control, the two trade affiliated colonies in the gateway Baalregit System, and neighboring Centilim, base of the turian 13th fleet. The Baalregit 6 Relay is a secondary relay and connects the Sen and the Motan.
Posh is a volus settled planet and therefore falls in the sphere of influence of the Eastern Council. Directly coreward is the Zakal system, place of the Zakal 11 Relay that gives access into the Anos Basin. Any other public information of the system is older than a century. A small independent krogan colony was in proximity, but newer information is hard to come by from the surprisingly xenophobic reptiles.
Ibon Bre is an old salarian colony that was devastated by the reaper war. It now houses a greatly reduced population, all of them neither affiliated with the Union nor the Hierarchy, but pursuing a seesaw policy.
Durostorix system is the location of a relay that connects with the Londinium. The whole system is covered with proximity mine warnings, especially near discharge positions.

LONDINIUM CLUSTER
Dominant or Controlling Power: Western Council (Salarian Democratic Union)
Common Species: Salarian, human, turian
Relay Connections:
Primary connections exist towards the Sen and Motan Clusters as well as a secondary relay connections towards the Yagh Cave. The Londinium houses two secondary relays that allow fast travel inside the cluster as well.

History:
After the ban to open new relays was lessened after the war, salarian explorers turned towards an old uncharted relay in the Yagh home cluster. Said relay connects to the obscure Londinium. It was immediately clear that the relay was now a secondary one which let several questions be raised that have stayed unanswered until today. As a show of good will the Union allowed the Hierarchy to lay claim on the cluster, mostly to ease tensions that remained from the Genophage cure fallout. Turians were slow to survey and catalogue the systems here and it took many decades before the first colony was entering planning phase. To the disappointment of the primarch and her current government, almost no planets in the whole cluster were colonizable for turians. Salarian illegal settlers swarmed the cluster and despite turian opposition, the newly established democratic government began to back salarian colonization of the lawfully turian cluster. During the Skyllian war the Union annexed most systems here by force and the situation has remained tense ever since between the two power blocks.

Locations:
Marixi is the unchallenged capital of the cluster. Founded in 2355 by union emigrees, the planet is strategically situated right next to an old neutron star and therefore the system houses significant element zero reserves. The young colony houses a significant industry and it insanely prosperous in a rather depressed part of space. The lack of significant garden worlds and even gravity wells wasn’t a challenge and many millions of salarians call the Povi system their home. A significant military presence is most likely defending this strategic resource location for the Western Council. The Dorylesus system is the gateway towards both the Sen and the Motan and is a heavily fortified turian bridgehead. Its assigned fleet is uncharacteristically pulled back and stationed on the other side of the Dorylesus 2 Relay, in no short reason thanks to adapt towards salarian military doctrine. New Niamey, rather close to Povi, is a human colony that is a turian protectorate. Baepono and Ciraf are salarian colonies, both roughly equal in their distance from the Hael Relay. Said secondary relay gives access towards the Yagh Cave, but also connects with the Tradestum system. Close to Tradestum lays the Zenobia system with the ruined Ditakur homeworld Ül. Last but not least is the Fas Station, a turian science complex that is surprisingly privatized.

YAGH CAVE
Dominant or Controlling Power: Western Council (Salarian Democratic Union)
Common Species: Yagh (native), salarian
Worlds of Note: Parnack
Relay Connections:
The Yagh Cave is minor cluster that houses just 2 mass relays, giving primary access to the Annos Basin and secondary for the Londinium Cluster.

History:
Legally quarantined for decades, Parnack has been opened up in the aftermath of the Reaper War, as the locals have recently invented space travel. Parnack was divided among many nations while cautiously integrating itself into the galactic community centuries ago, first contact between the yahg and the Citadel Council was a disaster. The yahg, who exist in a tight pack hierarchy and have no concept of equality as a virtue, perceived the Council ambassadors’ attitudes and behavior as a sign of contempt rather than respect. They attacked and massacred the entire delegation. Immediately following the incident, the Council severed all contact with the yahg and declared Parnack off-limits.
After the Reaper War, the Council issued a charter for the Council Demilitarisation Enforcement Mission (CDEM) to establish a new branch dedicated to monitoring Parnack, to be known as the Parnack Integration and Enforcement Taskforce. This was necessitated by the completion of the first yahg spacecraft. Today the yahg have unified their planet under the Yahg Empire – an autocratic hereditary monarchy – and established several small colonies with salarian approval. The salarians routinely show the yagh who is in charge – they seem to keen on not repeating the mistakes they made with the krogan – but still don’t allow the species any military spacecraft – though after 2 centuries, this might change in the relatively recent future (some lunatics even see the yahg as a future council race).

Locations:
Parnack itself is the first planet of the Chatban system and is orbited by the CDEM-PIET-Station, though the salarian-asari staff seems keen on leaving soon, as the purpose of the station and the whole mission is out of the mind of most politicians these days. Chatban lies above the galactic plane in relation to the two cluster relays, and is generally in a bad economic position to start an empire. Other yagh settled planets are Bruskral and Morid, both having established independence from Parnack despite being settled only decades ago.
The salarian democratic union has a strong presence in the cluster, from the relatively old colony of Meharp (founded in 2017 CE) to new mining settlements in the Zuoigu Cloud. The Laedant 3 Relay leads into the Annos Basin, while the Yaedrili 1 Relay connects with the two Londinium relays. Yaedrili 3 is a salarian naval military base as well as a center of trade.
Playing Salarians because reasons. :mrgreen:
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Kretoma
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Re: It's 2486. (CDN future worldbuilding)

Post by Kretoma »

HUMAN BASIN

This part of space was solely discovered and charted by the humans, most even before they met the rest of the galactic community. The Human Basin is divided into several cluster connected with mass relays, but it hard to agree on where the divisions lay, especially as the human early classifications became challenged with the introduction of way better FTL-travel. Interestingly, the codominate between council and alliance government over the Sol system has been tested by time.

EASTERN COUNCIL ORGANIZATION
The original Citadel Council was a power-sharing alliance stemming from, yet also somewhat adjacent to, the major starfaring nations of the Asari Republics, Salarian Union, Turian Hierarchy and Systems Alliance. Nations which held embassies on the Citadel but were not on the Council included the Vol Protectorate (also one of several turian client states), the Courts of Dekuuna, the Illuminated Primacy, and the Urdnot Coalition of Tuchanka; these nations and their affiliates all collectively made up "Council Space" or "Citadel Space", recognizing the Citadel Conventions and the authority of the Council in galactic and transnational affairs. When the council split happened during the Skyllian War, the West continued the old institutions largely, with several new council member elevations due to democratization tendencies. The opposite happened in the east, where the Human-Turian diarchy continued to subordinate the associate members to the two council polities. The Kite’s Nest Alliance and the Drell Republic are Human Alliance clients, while the Vol Protectorate, the Orloshi Commonality and planet Asphodel are Hierarchy clients. The only associate member with proper ambassadorial power is the Tuchankan Imperium, which has several (mostly krogan) dependencies itself.

LOCAL CLUSTER and ARCTURUS STREAM

The "Local Cluster" is the human name for the node on the relay network that contains Sol, their system of origin. There isn't much of interest in the region save for the human homeworld and -- since the Reapers moved it here -- the Citadel. Of course, those two points of interest are more than enough. With the Citadel in orbit of Earth, the Sol System is the political heart of the galaxy and the central hub of the relay network. The really short distance between the Charon Relay and the Arcturus 5 Relay would classify both the Arcturus Steam and the Local Cluster the same cluster, but especially humans tend to refer to both separately, not only for historic, but more so for administrative reasons. Anything inside the Local Cluster falls under direct Council authority, while the Stream is part of Alliance federative subjects.
Dominant or Controlling Power: Eastern Council (Citadel, Turian Hierarchy and Human Systems Alliance)
Common Species: Human (native), others
Worlds of Note: Earth, Mars, Demeter, Manswell, Benning
Space Stations of Note: Citadel
Relay Connections:
As the heart of the current relay network, the Local Cluster has dozens of relays. Direct connections to no less than 4 home clusters exist (The Xena Relay even connects to Aralakh, the krogan home system), while relays still close to the Sol system give access to even more locations.

Denizens
Humanity's entry into the galactic community ended a period of general peace, introducing political and colonial woes to a somewhat complacent galactic order. This contributed to the general impression of humans as troublemakers. The new species quickly became an important contributing member of the Citadel, though, and while humans were far from anyone's favorite allies they were generally well-received. Relations with the turians remained cool for some time -- although there were a number of cooperative projects -- and the batarians clashed with humanity over territorial ambitions, triggering an intense and often underhanded rivalry. Nonetheless, humans integrated into the galaxy with some speed and much success.

History
Before the reaper war, Earth had a somewhat poor reputation. Compared with many homeworlds in Council Space it was noted for high levels of pollution, poverty, and crime. This impression only became more pronounced when the human Systems Alliance attained a Council seat in 2183 –- Earth’s reputation as the “least” of the four homeworlds was well-established. (The impression of poverty and pollution was somewhat accurate, but only relative to other Council population centers; Earth was greening during this period, and quality of life, while uneven, was generally high). Earth also had a higher population than most homeworlds, as its colonial exodus has yet to bring it to the point of population equilibrium known to worlds whose species have been spacefaring for far longer.
Earth was invaded by the Reapers early in their galactic assault, and remained under occupation for the duration of the conflict. In the aftermath every nation and government had collapsed. At an internal council of the Alliance leadership, admiral Stephen Hacket declared the formation of the Systems Alliance Transitional Administration on Earth (SATAE) to oversee the reconstruction of the homeworld, formalized into a provisional military government. Operating on a five-year plan that would conclude with sovereignty handed back to reformed national governments, SATAE delivered on its promises with slight delays, and although it was often controversial, it legitimately did its best to help the Terran nations get back on their feet. Continual access to the Citadel brought Earth moderate relief in the form of donations, corporate interest, rebuilding efforts, and old-fashioned can-do attitude; SATAE’s reconstruction effort notably improved the quality of life in some of the hardest-struck cities. Numerous independent business entities donated large sums of credits to rebuilding larger cosmopolitan centers in return for exclusive business rights, bringing cities like Tokyo and Moscow closer to normality than some dared to imagine in a few short years. In addition, a number of ecological and environmental studies are currently being performed on the planet in an attempt to restore the shattered ecosphere. The current population of Earth is somewhere around seven billion. Pockets of non-humans brought here for the final battle against the Reapers, and temporarily stranded with the initial relay blackout, have diversified the species mix. Today especially the land of Australia has a thriving krogan population.
The whole wider cluster remained underdeveloped due to the organization structure of the pre-reaperwar Systems Alliance. Reaper damage here was therefore among the most severe, but the new location of the Citadel meant that rebuilding was a priority not only for humans but for the organs of galactic government. Citadel institutions and human ones began to blend in the decades after the war and proved much animosity between the old council species and the newer ones. Today the Eastern Council is a higher administrative umbrella with its own military, legislative and law enforcement not unlike the Western Council, but with more autonomy (Citadel citizenship exists as an addition and enables say in the whole institution, even though the Hierarchy and Alliance still hold a significant influence over the Council). Earth itself and the whole Sol system is administered by the Citadel, as are many more systems in close proximity.

Locations:
Earth is actually mostly covered in ocean and houses about 40 million hanar in addition to the human majority. Significant minorities of krogan also exist. The Citadel, with a population of over fifteen million, is an advanced space station, and seat of the regulatory body known as the Citadel Council. The Citadel consists of five city-arms known as "wards" -- Kithoi, Bachjret, Zakera, Tayseri, and the doubly-named Aroch/Shalta (which some humans took to calling the "Chocolate Ward" due to its reputation for having all the best sweet shops) -- along with the central Presidium Ring. The Citadel has a diverse population, and almost any race will be seen here -- even vorcha. The Citadel also has its own "native race", in the form of the enigmatic keepers -- essentially biological robots which maintain the station and whose comings, goings and unfathomable alterations are protected by law. Citadel citizenship is not given to all residents – in general, having ties to the Eastern Council is a requirement, but only individuals insisting on their Western Council affiliated legal status have been outright refused it.
The rest of Sol System is no longer underdeveloped, but it is not only for the citadel, but for the dozens of mass relays in the Sol system and systems nearby. Mercury is a major energy producer and houses many high value solar arrays and antiproton generators that directly supply the citadel fleets with military grade fuel. Venus, in the past, had only a handful of aerostat research outposts, but now houses several corporate headquarters in stations far away from the common people on earth and the Citadel. Earth's satellite Luna is still mined for materials used in space habitat construction, but the prices have increased with the level of resource exhaustion of the body. Experts estimate the moon will be mined for another century before importing goods will become more profitable. Hundreds of major stations have been constructed at Earth's L4 and L5 Lagrange points, all from lunar resources. Mars was once considered a prospect for terraforming and colonization, but the discovery of faster than light travel turned it into a quiet backwater. Its southern pole is a historical preserve centered on the prothean ruins found there. Mars did see a huge influx of colonists, mostly those escaping from squalor and desperation on post-war Earth. Most of these people saw the planet as a temporary stop, and today the planet houses a far different occupation. Perhaps in homage to the human name of the planet (it is named after the Greco-Roman god of war), the world is now the nearest planetary base for the Citadel military. Phobos and Deimos stations have thoroughly transformed the tiny moons into huge military space stations, used as anchorages for ships as large as superdreadnoughts.
The deep gravity well and lethal radiation of Jupiter have kept its moons from being significantly exploited. The largest outpost is the abandoned Nautilus Facility, attached to the underside of the ice sheet on Europa. Primitive life exists in these sub-glacial oceans. Saturn has been a major source of helium-3 fuel for fusion plants since the 2150s. Its moon of Titan, meanwhile, is the only body in the system not administered by the Citadel, but the Systems Alliance, the reason for which will be evident right now. The moon of Dione was replaced by the reapers with the Dione Relay, which gives access to the Exodus cluster, and therefore directly into the core of Alliance territory. After the development of mass effect FTL drive, Uranus was the target of a "land rush" to exploit its combination of plentiful helium-3 fuel and shallow (for a gas giant) gravity well. Today Uranus is still the third largest producer of He-3 in Eastern Council space. With Uranus cheaper to exploit, Neptune has never seen extensive development. The only permanent human presence is a small research facility on its moon Triton. Several classified stations under citadel jurisdictions are placed on Neptune’s Lagrange points. Among the dwarf planets of the outer system, the most notable is Pluto; it and the Charon Secondary Relay (formerly encased in ice, and thought to be a moon) orbit each other. Pluto's orbit was circularized in 2157 as a side effect of the Charon Mass Relay recovery operations. The planet houses several tolling and citadel flight control stations. The relay gives access to other secondary relays in close Arcturus hypergiant and the Khad Posterior subgiant system. The reapers seem to have anchored most other relays to other dwarf planets, while they thoroughly depleted Sol’s asteroid belt of any significant resources, to much dissatisfaction of the organic races. The Proserpina Relay is anchored towards Ceres and connected towards Ki Pi. It was deactivated in the closing of the homebound and is a restricted area. Quaoar is orbited by old ruins from a pre-prothean cycle. Nothing of value could be learned from them. The body of Sedna is seen as a previous anchor point of the Charon relay by geth scientists, but organic scientists have yet to be convinced of this. The Orcus Relay is orbited by a small moon, Vanth. As the relay directly connects to the volus home system, Vanth houses many subterranean mass effect generators that trap a volus breathable atmosphere and raise the gravity to acceptable levels. The volus here are citadel citizens and generally look down on the ones on the other side of the relay. Eris is another citadel military center, as it is gravitationally bound to the Xena Relay that gives direct access to the krogan home system Aralakh. Makemake is mined for hydrocarbons that are quickly exported through the close Freya Relay into the Indris system of the Kite’s Nest. The Rana Relay has seen a significant downturn in traffic since the council split. It is watched by Citadel Fleet control to monitor every ship that comes from the Annos Basin.

The closest star system to Sol, the Alpha Centauri System is a trinary system with two habitable planets. One is monitored by citadel scientist for its likely sentient primitive inhabitants. Proxima Centauri’s third planet Zubale houses the small citadel salarian populace in underground facilities. Barnard’s System, which houses the Barnard’s 1 Relay, is the main entry point into the Heaven’s Gate. The system is under jurisdiction of the Hierarchy. The planet Demeter in the Delta Pavonis system lies within reach of conventional FTL drives from Sol and was colonized before any system beyond the Charon Relay, making it the oldest human extrasolar world. Because it is accessible by FTL, Demeter was one of the first colonies recovered after the great war, and was an exception to the wave of anti-Alliance protests and separatist cries across human colonies uneasy with SATAE rule. Today, Demeter is a major Alliance colony and is in the top 4 of most populated human worlds (number 1, 2 and 3 being Earth, Elysium and Budaun respectively).

Arcturus system is a transport hub in Systems Alliance space and its cluster was the first cluster accessed by humans following their activation of the Sol Relay. Low in resource potential, it is primarily used for transit between more useful clusters, and seems tailored to the Systems Alliance military policy of rapid response to trouble spots. Its planet Eirene has infrastructure in place for fueling civilian and military starships with helium-3 and antiprotons. The Reapers also destroyed the transient populations on Alcyoneus, as belt communities were too small for the Reapers to bother harvesting. The asteroid belt was mined out by the machines, likely in their repair effort for the relay network. On the L5 lagrangian point of the gas giant Themis, Arcturus Station has been rebuilt, now grander than ever but never been reconsidered to be the Alliance capital again. This honor now falls onto Terra Nova. Small Eunomia has a small population employed in ice-cracking, as the resource here is surprisingly pure. Next to the Arcturus 6 Relay is the Alliance 3rd fleet headquarters.
In the nearby Euler System, the planet Benning is a large thriving Systems Alliance colony. As the nearest garden world to Arcturus Station, Benning was the primary source of its food supply and an important staging area for starship maintenance and repair. Today, it would be one of the Alliance’s breadbaskets, were it not for the Sol system using up its supplying capacity entirely. The iron core of Yukawa was briefly mined to aid in the construction of Arcturus Station. Yukawa’s reputation as “the scab planet” persisted, as its other resources were not particularly notable. Silva (named after the human who discovered the prothean bunker on Mars) is once again home to a large recovery operation for helium-3, fueling merchant ships commuting from Benning to Arcturus. The infrastructure on Silva is owned by volus corporations. The bodies and moons around Fermi have been mined out by the reapers as well.
The 36 Ophiuchi 2 Relay leads into the Utopia system, while the Alphecca B 5 Relay leads into the Shanxi Theta region of space. Alphecca B 3 is the location of the famous Archer University, a human institute famous for its breakthroughs in understanding relay technology. The university has lost most of its prestige following the closing of the homebound. Both relays are core alliance assets and closely monitored. Mining enterprises around the relays are common. Boson is a young human industrial world in the area and houses about a million inhabitants.
The Khad Posterior 3 Relay, being a secondary relay, is connected to both Arcturus and Sol. The Khad Posterior system, also known under the name Phi2 Orionis, houses both a hothouse world and a Saturn-sized gas-giant. Khad Posterior 1 may have been habitable in the past, but not signs of former habitation have been found. Interestingly, the close ZP18923 rogue planetary system houses undisturbed Thoi’han ruins.

SHANXI-THETA and the SECTORS
Dominant or Controlling Power: Eastern Council (Human Systems Alliance)
Common Species: Human, krogan, salarian, batarian
Worlds of Note: Shanxi
Relay Connections
The cluster is rather small and only houses 4 relays, of which 2 are secondary connections inside the region itself (the so called “Sectors”). Shanxi-Theta and Sectors is a stopover cluster that connects the far more important Carina Nebula with the greater Local Cluster region.

History
One of the clusters reached by humans from the Arcturus Stream, Shanxi-Theta (named for its first and most prominent human colony) is famous as the site of first contact between humans and other contemporary sapient species. The Citadel knows it as the Relay 314 Incident, but to most humans the small, three-month conflict that resulted from this encounter is the First Contact War. Despite the inauspicious circumstances, it was this minor war that saw humanity welcomed to the Citadel community. In the 2150s, human explorers activated any mass relay they found, eagerly exploiting an apparent galaxy's worth of potential for their accelerated space program. Unknown to humanity, activation of dormant relays had been tightly controlled by authorities on the Citadel since the Rachni Wars of two millennia prior. A patrol from the Turian Hierarchy, discovering a small fleet of ships that had activated the relay listed as number 314, attacked in a standard police action, destroying the technologically inferior vessels. A single ship survived, however, and fled back to its base at Shanxi. A retaliatory force was sent out by the colony, and these reinforcements destroyed the turian patrol. Contact had been made with living aliens, and to humanity's alarm they appeared to be hostile. Events escalated quickly. The turians, seeing their patrol destroyed while performing its assigned duties, sent more ships and attacked Shanxi, but not before a message drone was sent out by the defenders, alerting the Alliance leadership at Arcturus Station. The colonists and garrison at Shanxi, besieged by the orbiting turians, were forced to fight a guerrilla campaign on the ground. The turian tradition of all-out war overwhelmed the humans, and with their troops starving and civilians dying every day, the garrison surrendered and the turians occupied the colony. Despite the tactical logic of his decision, ending humanity’s first conflict with aliens by surrendering cast a shadow over the subsequent career of the commander in question, General Williams. The occupying turians soon faced logistical problems of their own, as their biology required them to import all of their food. Nevertheless, the turians believed that they were secure, and that the handful of ships they had defeated represented the bulk of human naval forces. They were unprepared when the Alliance Second Fleet launched a powerful counteroffensive and evicted them from Shanxi. In response, the Turian Hierarchy began mobilizing for full-scale war. By this point, though, the Citadel was paying attention, and the Citadel Council (including the turian representative) intervened, brokering a truce and initiating humanity into the interstellar community.
Relay 314 however had been opened and now gave the humans access into the region known as “Sectors”. Most colonies here had been overrun by reaper forces fairly early, thanks to indoctrinated humans in the Wonnarua. The relay was one of the last ones to be restored and the sectors had by this point already managed their own affairs. It took the Alliance a long time to reintegrate this agrarian and conservative part of space and later, a colony here even joined the Skyllians only to be crushed and put under martial law.

Locations
The human colony world of Shanxi is a massive and volcanically really active planet with about 2 times earth’s gravity. Shanxi, besides being the first human planet occupied by an alien force, has the unfortunate distinction of having suffered the fate twice. The Reapers inflicted great damage here, and for several years after the restoration of its relay -- and in a grimly amusing mirror to its namesake province in China, Earth -- there was resistance to the SATAE administration and its military governance of human territory. The colony in time turned into a hotbed of human exceptionalism and xenophobia. During the Pact War, the planet declared independence and formed the New Cerberus. And while this didn’t last long, it still showed the plethora of problems Shanxi had. Shanxi is located in the Kepler-452 System, unofficially known as Johann system, where it is the second planet. Shanxi was chosen as a habitation site due to the relay in the same system, the Johann 6 Relay, but history has shown that there is hardly an unluckier human world. Students from the Alphecca system come here for vacations quite often, and the Johann System became the site of quite a few successful startups.
Most of the settled worlds in the cluster are similar to Shanxi: largely agricultural, mostly human, and generally separatist. The St. Luke System houses the St. Luke 3 Relay, the sole access point into the Carina Nebula. Here, the agricultural colony of Tiptree was completely overrun during the reaper war and became almost completely abandoned. Today, as some survivors had returned when they came of age on the salarian refugee worlds they were evacuated to, Tiptree houses a small human population mixed with salarians. Most of the planet’s inhabitants are alliance affiliated krogan though, and the reptiles make up a slight majority. Pinaster Station is owned by the Alliance and located here as well.
Another agricultural world, Bharvad, survived the Reaper War and became notable as the home of the first batarian citizens of the Systems Alliance. These were among a group of assorted non-human refugees naturalized in the conflict’s aftermath. Today, the planet is infamous for its accomplishment of joining the Skyllian Rebellion. Many inhabitants emigrated after the revolt failed, and the planet is now largely just a military base for the alliance to oversee the nearby Kafeneon 11 Relay, which gives quick access to the Sectors.
Therese “sectors” are largely unremarkable regions of human space. One of these is known as the Andura Sector. A human colony with a once-sizeable population, its planet Yandoa is best known for being the site of one of the worst toxic disasters in human history. In 2170, an Eldfell-Ashland Energy transport ship exploded in atmosphere, killing the crew and releasing a devastating cloud of Element Zero over the colony. Thousands of children were exposed in utero, and hundreds were killed or suffered birth defects; thirty-seven instead became biotics. After the Reaper War, investigations into Cerberus' activities revealed that they were behind the “accident”, seeking to create human biotics at the expense of other human lives. This information came too late for most of the residents of Yandoa, though, as almost all of the colonists had been killed when the Reapers placed processing plants on the colony. Yandoa was long sealed behind its relay, and its new inhabitants became refugees from around the sectors. They formed a single system polity known as the Cleopatra’s Children, and they negotiated themselves out of alliance membership. The gateway Horcrux system is still part of alliance space though.

EXODUS CLUSTER
While the Local Cluster is the capital region of the supranational Eastern Council and the Heaven’s Gate is its economic heart, the cultural and political capital of the Human Systems Alliance is the Exodus Cluster.
Dominant or Controlling Power: Eastern Council (Human Systems Alliance)
Common Species: Human, hanar
Worlds of Note: Terra Nova, Eden Prime, Sheol
Relay Connections:
The Exodus Cluster is a major relay crossroads. It connects to the greater Local Cluster with 2 primary relays and has additional connections to Argos Rho and the Carina, Horse Head and the Petra Nebulas.

History:
As a center of human colonial endeavor and proximate to the Local Cluster, the Exodus became linked on the relay network to many prominent locations, including the Annos Basin, Hades Gamma, the Horse Head Nebula, the Kite’s Nest, the Petra Nebula, and the Serpent Nebula. Humans moved quickly to establish themselves here: In 2152, only four years after the discovery of mass effect physics, colonies were established on two unclaimed garden worlds. These were given the grandiose and appealing names of Eden Prime and Terra Nova. Both would generally prosper, though their fortunes would also fluctuate. In 2183, Eden Prime was attacked by heretic geth, under the command of the rogue Spectre, Saren Arterius (and as such truly under the command of the reaper Sovereign). Commander Shepard, responding to the attack, encountered a Prothean beacon that warned of imminent Reaper invasion. The resulting conflict -- in which Shepard pursued and defeated Saren -- was known as the Eden Prime War, a chain of events which shook the galaxy and resulted in significant upheaval: the Citadel attacked and damaged; humanity ascending to the Citadel Council; and the geth striking at worlds far from the Perseus Veil. Unfortunately, the shock and fallout of these distractions occupied so much of the galactic powers' attention that Shepard's claims of eldritch sapient spacecraft imminently threatening civilization were often ignored or dismissed.
When they launched their invasion in 2186, the Reapers initially bypassed the Alliance Sixth and Seventh Fleets at Terra Nova and Eden Prime, flying straight from relay to relay where they could neither be tracked nor intercepted, in order to strike at Earth. Overlooked in this initial assault on the Sol System, the worlds of the Exodus Cluster attracted reaper attention in the weeks following. With Earth occupied and the Alliance capital at Arcturus destroyed, resistance here was confused and often desperate. On the colony of Ur, the habitation dome that sheltered the residents was destroyed when a patrol frigate of the Seventh Fleet was shot down by a reaper troop transport; two transports and a processor then landed to deal with the colonists. Unknown to the residents, Ur was riddled with indoctrinated reaper assets, both in its tiny local garrison and in the civilian population. Thousands died or were processed in the first few days. Meanwhile, the reapers landed on heavily-populated Terra Nova after a brief battle with the Alliance Sixth Fleet. Aware that it would lose, the fleet -- under the command of Admiral Arnold Kolhammer -- chose to retreat in hopes of meeting with allies and later retaking the planet. Intelligence indicated that the reaper force at Terra Nova was light, and debate raged over whether to try to liberate it, or if such an effort would prove futile when the reapers sent reinforcements. There were a few unqualified successes. Alliance intelligence reported that Reaper forces were headed toward the colony world of Uqbar, and the captain of the cruiser Shanghai quickly dispatched all of its shuttles to help transport hundreds of colonists onto the ship. Making over 41 shuttle runs in a single hour, the Shanghai managed to evacuate the entire remaining population. When reaper forces arrived, Uqbar’s settlement was as empty as if it had never been inhabited at all.
Eden Prime, the cluster's most prominent world, initially avoided reaper attack, but instead faced an invasion from its own kind, as Cerberus descended on the colony to pillage its Prothean ruins. The rogue survivalists took to abducting the colony's able-bodied men and women, and a local resistance movement formed to thwart Cerberus objectives -- supported to some degree by the overstretched Alliance military. The Alliance later set up supply lines from Eden Prime to funnel excess provisions to its troops.
After the war, the Alliance took great care to integrate this jewel of human space back into its framework. When civilian rule was reestablished over the Alliance, there were hard decisions ahead on where to reestablish the seat of human central government. In a surprising twist, among all the bickering and policing, Terra Nova (the human name for New Earth) was chosen as the new seat of Alliance government (in actuality, the parliament is in orbit of the planet, but those are technicalities), as the new location of the citadel made Arcturus a dead-end option. Today, the Exodus Cluster poetically describes humanity’s exodus towards the stars.

Locations:
One of the first locations to be charted in the Exodus Cluster was the Utopia System. The garden world of Eden Prime was a former Prothean colony and in the modern age is a place of pilgrimage for followers of Enkindlerism (the religion's gods being typically identified with the Protheans). Known for its pristine greenery and suitability for life, Eden Prime has become a symbol for humanity's ability to create functioning colonies in an interstellar community. Most long-time colonists are in the agriculture business. In 2185, the planet was named a "culturally significant site" by Earth's Council for the Preservation of Human History and Culture. Ironically for a location in the "Exodus" cluster, it has also seen a mass influx of hanar immigrants post-Reaper War. Ostensibly there to help rebuild, it was quickly obvious that their primary concern was proximity to the unearthed Prothean bunker. Today, naturalized hanar make up around 15 percent of the colonies 28 million inhabitants.
The systems first planet, Arcadia, is hot and massive. It houses only a small traffic control satellite. Elsewhere in Utopia, Nirvana has little of commercial or scientific interest -- a few geological research stations were constructed in the early 2160s, but all were soon shut down. The Alliance did maintain an automated ice cracking station, which stockpiled a large amount of deuterium fuel for use by the fleet. This was commandeered for the fight against the Reapers, and Nirvana was left completely silent. Today, the planet lays abandoned, though it did house a potassium mining firm that left the planet 2280. Morane Starway Fuel owns quite a bunch of refineries and refueling facilities around Zion. Most of Zion’s moons are owned by Beckenstein survivor descendants, and they continue to rent out only to firms that have a critical approach towards reaper tech. Xanadu holds a small turian staffed military base. The Utopia 6 Relay connects with the 36 Ophiuchi 2 Relay.
Far busier is the Irkallu system, location of the Irkallu 3 Relay, which connects directly with the Dione Relay in Sol, closest relay to the Citadel by a large margin. Also found here is Ur, a former iridium mining colony. In the aftermath of the reaper war, almost all the iridium was requisitioned for the reconstruction of Earth. The repair efforts on Ur therefore grounded to a halt due to lack of resources. While the Alliance brought some basic gear to keep the colony running, including robo-miners, low-end heaters, and seeds and Cyanobacteria for the surviving greendome, the supplies were not enough to offset the lost iridium, and Ur's reconstruction entered a death spiral. The last several thousand mostly anti-alliance inhabitants emigrated into the Skyllian Verge. Today, the planetoid is a major Alliance military base, housing at least several cruisers. The system houses the Ithaka Base, the largest Alliance anchorage besides their capital system. The planet of Uruk is a leading producer of fusion torches. Last but not least, it is the location of the brand-new Choudhury Supercollider, the replacement for the former Susskind Supercollider, now deeply in unfriendly asari space. Currently, it also used for mostly unrelated physics and biological research, and in general is a major center of science and the closest alliance affiliated towards the Citadel.

The relay-less Asgard System is the location of the Human System Alliance capital Terra Nova. The planet is relatively hot for a garden world. The pace of development here was modest until extensive deposits of platinum were discovered in the 2170s. This rare metal, required in the clean-burning hydrogen fuel cells that power private vehicles, attracted a "platinum rush" of immigrants and investment from throughout Alliance space. Unfortunately, the planet later experienced a wave of xenophobia toward non-humans following a terrorist plot in 2183, in which agents of the Batarian Special Intervention Unit attempted to redirect an asteroid into the planet. While it received Alliance aid in its rebuilding efforts, the damage caused by the Reapers on Terra Nova was extensive; reduced manpower and a lack of essential time-saving gear and materials slowed the rebuilding further, making the recovery an uphill battle. Civilian rule improved the situation somewhat, and when the exodus from Earth really started to kick in, many people from the relatively lightly affected African continent immigrated here. Unable to decide if a new Arcturus Station, Earth itself or even Luna would become the provisional seat of SATAE, the colonies became even more bitter. When civilian rule finally forced itself, the colonies wanted power for their efforts to rebuilt earth – and the political balance shifted from overpopulated earth towards the economically better integrated colonies. Staunchly pro-SATAE Demeter was not even considered as parliament seat. A deadlock between Shanxi, Eden Prime and Elysium ensured, and the only way out was choosing Terra Nova. Not too economically dominant due to lacking an in-system relay, but not too remote either. Not a purely industrial dead world, but no agrarian paradise either. It was the perfect compromise. Its location away from comm buys was purely intentional – the colonies had learned from their experience with military dictatorship and made the capital a place where the time for proper democratic processes was non-negotiable. An intertwined military-industrial complex like at Arcturus had enabled the rise of Cerberus in the first place. Today, Terra Nova has a respectable population of 45 million, making it the 6th most populated Alliance world.
The actual political capital called Respublika Station was build out of an asteroid, which resulted in humanity’s enemies mockingly calling the station “the human’s Omega”. It houses 105 thousand people, and is protected by the parliamentary guard, which also has its own dreadnought, whose command is the highest prestige position in the human military. The Alliance government is actually made out of three chambers, two with proportional representation, one for earth and the other for all other colonies. The third chamber consists of the federal representatives of each planet, where a planet either has 3 senators (earth), 2 (Budaun, Eden Prime, Elysium and Demeter) or 1 (everyone else).
Elsewhere in Asgard, nearly one hundred corporations -- human and alien -- constructed tele-operated mining, refining, and manufacturing facilities across the planet Tyr. The planet is the Alliance’s main source of hydrogen fuel cells outside the Heaven’s Gate. It is also a major center of manufacturing of many other industrial goods. Beneath the ice cap of Loki, meanwhile, a naturally formed network of subterranean tunnels, once host to a small Alliance outpost, was later a major classified Alliance military facility with many stockpiles of a myriad of different resources. During the skyllian war, revolutionaries annually managed to plant a nuclear bomb here, and only at the last second was the plot foiled. Last, but not least, the brown dwarf on Torr was once mined for helium-3 fuel, but nowadays the Asgard system imports all its fuel for economic reasons. It remains a perfect “slingshot-location” for traveling starships and houses several settlements on its moons.
Elsewhere in the cluster exist 3 star systems with relays connecting with the Horse Head, Carina and Petra Nebula. These trisolar-systems house New Dryland, a human colony repopulated following the war. The Vegas 8 Relay in the same system is the most important relay here, giving access into the Petra Nebula and therefore the Skyllian Verge. Uqbar is another human colony, functioning as a resort for mining enterprises, but also watching over the close Borges 12 Relay, which is the entry point into the Argos Rho Cluster. Borges 7 is orbited by a volus space station used by wealthy individuals for unknown purposes, but the alliance has confirmed nothing illegal seems to be going on there.
In the recesses of the Exodus Cluster, the Freud System was discovered post-Reaper War to have a habitable garden world. A hidden manned installation with visible Cerberus paraphernalia had been placed there -- its surviving inhabitants, who had renounced Cerberus during the war, agreed to be placed under Alliance protection upon their rediscovery. The colony has become a beacon of human scientific providence, and under its new name Übermensch is a leading center of genetic research. Other habituated systems are Malambo and Sagaan Ubgen.
Playing Salarians because reasons. :mrgreen:
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Kretoma
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Re: It's 2486. (CDN future worldbuilding)

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BATARIAN SPACE

Colonization of this part of space is almost as old as the one of volus space. Still, until the reaper war, it remained economically underdeveloped, barely exploited and ultraconservative. With a long and storied history, the old Batarian Hegemony of Khar’shan, a repressive and authoritarian state, was an uneasy part of the Citadel community for centuries, only to finally withdraw its embassy over disagreements with the Citadel Council regarding human territorial expansion in the Traverse. Maintaining its ancient traditions -- most notably a stratified caste system and legal slavery -- the Hegemony long fought to keep asari media influence at arm’s length, becoming conservative and mistrustful in light of its allies' greater power and sometimes incompatible cultural values. The Hegemony existed in a state of civilizational stasis, semi-regular waves of expansion being followed by internal shifts in power that left strings of Merchant Caste and Warrior Caste expats scattered across both Council Space and the Terminus. Known as merchants, explorers and eager mercenaries, the batarian people frequently looked to the galaxy for new opportunities, and the Hegemony and its component nations demonstrated an uneasy and almost schizophrenic balance between exploiting distant worlds (their influence extending as far as the Omega Nebula) and keeping its people controlled. Perhaps as a means of resolving this duality, the Hegemony had a habit of exiling its dissidents and criminals to the Terminus, spreading batarian influence and values while ensuring that the Hegemony itself remained unchanging and secure. Sadly, the reaper war destroyed the batarians status as a major species, and today most of their core worlds are dependencies of the Human Systems Alliance, with growing Skyllian influence nevertheless.

KITE’S NEST
Dominant or Controlling Power: Human Systems Alliance (Kite’s Nest Alliance has autonomy)
Common Species: Batarian (native), human, krogan
Worlds of Note: Khar’shan, Erszbat, Camala
Denizens and terminology
The batarians are a disreputable species that chose to isolate itself from the rest of the galaxy in former times. The Terminus Systems were once infested with batarian pirate gangs and slaving rings, fueling the stereotype of the batarian thug. It should be noted that these criminals did not represent average citizens, who mostly lived outside the Terminus. Today, many old prejudices persist and most batarian distrust of aliens has been reinforced by continuing specicism, forming a perpetual cycle. Almost all of today’s batarians are descendants of enslaved populations. Batarians hold birds of prey in some esteem, and named their home cluster after the roost of a raptor native to Khar’shan, a bird assigned such cultural virtues as pride, courage, and ferocity. The closest Earth equivalent (at least visually) is a kite, thus the translated name “Kite’s Nest”.

Relay Connections:
The Kite’s Nest had historically been a home cluster on the periphery, similar to the Perseus Veil. With the relay restructuring, it is now directly next to the Citadel, greatly increasing its status and economic opportunities. The cluster is the location of 4 primary relays, connecting it with the Local Cluster, Toldol Cluster, Isigrol Cluster and Hades Gamma, making it the fastest access into the Skyllian Verge.

History
The Hegemony fell during the Reaper War; as the galactic territory occupied longest by the synthetic invaders, it suffered terrible damage and all existing government collapsed. Its successor state is the Batarian Confederacy, a loose alliance of factions that is far less authoritarian but sadly twice as dysfunctional. The Kite's Nest was one of the first galactic clusters to fall during the Reaper invasion. The Hegemony's recent policy of isolationism meant that it was overrun by the Reapers before the rest of the galaxy was even aware of their presence. With much of the Hegemony leadership indoctrinated due to prior exposure to Reaper technology (the "Leviathan of Dis", recovered several decades previously), defense was confused and in some cases all but non-existent. The Hegemony essentially collapsed within hours. Batarian refugees poured into human territories such as the Exodus Cluster, speaking of devastating attack by an unknown foe. Before any response or preparation could be made, however, the Reapers advanced further coreward from multiple fronts, assaulting human and turian territory in direct attempts to seize their homeworlds (successfully in the case of Earth, facing resistance at Palaven). The Kite's Nest was a source of raw biological materials for the Reapers, which processed batarians by the millions to create their husks. By the time the Crucible Event ended the threat, most of the Kite's Nest was in ruins. There were, however, survivors. In many cases, these were low-caste populations facing life without direct, overbearing authority for the first time. Some planets found that most of the surviving population were slave-caste -- slaves now without masters. In the decades following the conflict, the unstable Batarian Confederacy formed, a mix of landowners, abolitionists and returning exiles from the Terminus. It remained a dysfunctional union at best, only banding together to twart foreign aggression, until the Skyllian War of Independence broke even this. Many factions sided with the Skyllians, while others wanted to remain neutral, only to be invaded by both citadel and skyllian forces, forcing them to pick sides. The conflict left most of cluster under council control, and the humans spread their influence into the subject states as well as the directly administered systems. Today, despite all the previous suffering, the Kite’s Nest is having better living standards than ever in its entire history.

Locations
The old Hegemony was ruled from the Harsa System, where the batarian homeworld Khar’shan (“great/highest father”) is located. The various nations of Khar’shan, not to mention the many offworld colonies, typically maintained an uneasy peace (though occasionally fighting small wars for dominance) under the eye of the Hegemon. In the aftermath of the Reapers, Khar'shan was no longer a capital, but one of several planets recognized as leading members of the new Confederacy. The ruling power on Khar'shan is the Ascendancy, a theocratic government originating in the country of Khaljah. This technologically backwards state, practicing the Kalnekh religion, was left alone only because every other area of the planet posed more of a threat -- these farmers and monks using antiquated hand-ploughs survived by chance. In the aftermath of the Reaper withdrawal, the green fields and intact homesteads looked like paradise, and the monks were quick to praise the divine for rescuing them from the apocalypse. A shattered and traumatized remnant of the Khar’shan population saw the monks and their quietly confident ways as a path to salvation, and what was once an almost insignificant faith quickly became a dominant force. Khar’shan became a mediating force inside the confederacy, and was the only major place not having faced considerable fighting in the conflict more than a century later. Today, the planet is directly administered by the Human Systems Alliance, though it currently only has representatives in the senate and the representative parliament. The Ascendancy currently lobbies to be granted exempt homeworld status with a special parliament like earth, though this seems to going nowhere right now.
Elsewhere in Harsa System, the dwarf planet Dezda was mined in the beginning of the batarian space age for uranium, which was rare on Khar’shan. The planet has been completely mined out, however in a major twist of fate, some of the last resources mined from here were essential in defeating skyllian forces at the gateway relay towards the Toldol. The revolutionary fleet was scanning for mass effect based weaponry and mistook the primitive nuclear powered rockets deployed against them as nothing more than wreckage until it was too late. Harsa’s asteroid belt has been mined out and is sometimes plagued by piracy. There are some military outposts in orbit of Verush, but the biggest surprise is a krogan staffed alliance subterranean facility on its moon Baskra. The largest moon, Bira, is a site of historical significance; like Mars for the humans, it concealed Prothean ruins that helped the batarians develop FTL travel. A tiny planet missing much of its natural ice, Ilem, meanwhile, was part of a grand project by a past Hegemon, Grebosht the Mad. His aim was to drop enormous chunks of Ilem’s ice on the surfaces of uninhabitable desert planets in the hopes of creating sustainable lakes and seas. Today, council archeologists research the planet for clues of unknow parts of batarian history that was lost during the reaper disaster. A profitable thermal storage cell industry has been built up at Spekilas to supply the Skylian Verge colonization after the reaper war. The Harsa 6 Relay is not the sole access point of the cluster into the Verge, and in fact is an inferior trade route access altogether. Raiding through the relay is quite common by blockade runners from the Toldol, and the Alliance again and again has tried and failed to clean out the Cluster. Some sort of pirate base in a rouge planetary system close by seems likely.

The Indris System is the location of the major citadel batarian planet, Camala. In the past, the Batarian Hegemony allowed immigration of free citizens of other species to Camala, so long as they came from independent colony planets and retained non-citizen status during their stay. These strictures were small obstacles compared to the economic lure of the planet's eezo, and soon Camala boasted spaceports and refineries that considerably enriched the Hegemony. The planet enjoyed relative peace and prosperity, with the major lifestyle inconvenience being fresh water shortages due to a dry climate. Post-Reaper War, control of the planet had fallen to the Camalan Grusto, organized crime families who were in position to aid the survivors of the brutal Reaper occupation. Camala had fastly risen to prominence within the Confederacy, largely thanks to the efforts of the Grusto, now a governing body consisting of the heads of the eight most powerful and influential criminal clans. With Grusto leadership and its plentiful supply of eezo, Camala had become the economic capital of the Confederacy, its population steadily replenished as thousands of newly-absolved Terminus batarians flocked to the Indris System, eager to partake in its prosperity. Camala was highly integrated into the citadel economy, due to the restructured Indris 6 Relay now leading directly to Sol. It supplied eezo directly to the citadel and became dominant with an ever increasing economy and population, helped by its high multispecies tolerance for a Hegemony world even before the reaper assault. Half a century before the great war would erupt in the Verge, the Confederacy suspended its most powerful member from membership, in a dissatisfaction of the Grusto’s abuse of power but also its “galactic western” ties. This proved to be a mistake, as the Skyllians filled the void. Camala did not fare much better. Forced into even stronger ties with the citadel, the regulations began to negatively impact the economy. It was way too close to the center of galactic power to remain independent. The outbreak of hostilities in the Verge proved enough that Camala would have to be integrated and administered directly. The Alliance fleet moved in and occupied the Indris system without resistance. The asari and salarian councilor protested, but a deadlock between them and the humans and turians ensured. Camala was to be administered by the Citadel directly, a compromise to make everyone happy. But the rifts between the two parts of the Citadel Council ran far deeper, and the coming conflict would finally break them apart.
Elsewhere in Indris, a small number of colonists again live in aerostat habitats above the cloud layer of the first planet Cholis, harvesting carbon dioxide. These habitats sell the electrolysis carbon to Spekilas, while the oxygen by-product gets sold into the citadel economy. The sanctions against Camala devastated Cholis’ market, but since the end of the war and Alliance control over most of batarian space, recovery has begun. Since the system is bereft of a significant asteroid belt, Ramlat became the go-to location for second-tier miners looking for work. Its tin and gold industry was modestly profitable before the Reaper attack; now, the planet is scarred by the craters of kinetic impact weapons. It is currently dotted by secret human facilities affiliated with interests from earth. There was once Kaver Station, a sizeable military space station trailing Hiba, tasked with arming and refueling ships to repel pirates, slave revolts, and foreign invasion. The Reapers wasted little time in destroying it during their conquest of Camala. Today, it hosts two notable installations. Helium-3 skimmers selling fuel for ships who are unable or unwilling to refuel in the pricy Sol system and a rare instance of ring-mining. Currently, there is housed a weekly protest at the citadel for protection of the planets natural beauty by banning the procedure. Maklan, currently banned from civilian approach, is the site of a large military station under construction. The surface’s tolerable gravity and the quite dense atmosphere makes it a possible candidate of future habitation, but with the distance between the citadel-direction Indris 6 Relay becoming getting closer and closer every year, this might only be possible in several decades.

The last fomer major batarian planet is located in the Vular System. The planet Erszbat was a wealthy batarian colony, rich in farmland, minerals and manufacturing infrastructure. As the galaxy rallied and fought back against the Reapers, their harvesting programs intensified, leaving the cities of Erszbat nothing but empty shells. When the menace finally passed it was farmers and miners, almost all of them former slaves, who remained. By the time Erszbat made contact with the survivors on other worlds in the Nest, it had the beginnings of something resembling a democratic government. Work gangs had become political parties of a sort -- parties which would never forget their origin in the mines and fields of the fallen Hegemony. Industry slowly resumed, aided by the fact that the former government’s cooperation had led to most major facilities being spared destruction, unlike that visited on other planets. Even if production wasn’t to the level it had been before the war, the mostly-intact infrastructure granted the remaining population significant advantages over most of their neighbors. The former slaves now in control of Erszbat were quick to leverage that potential into concessions from more conservative worlds, and while the caste system remained dominant on many former colonies, those wishing to trade with this relative powerhouse largely extended the traditional rights of the nobility to those of lower rank. Erszbat became the leader of the Ub’Hesit, the Council of abolitionist factions inside the Confederacy. It, Camala and Khar’shan remained the three main power blocks inside the batarian racial state organization. Camala then rose above the other two in time and at last, the rival was no longer tolerable. Erszbat became a vocal supporter of skyllian independence, and the neutral and pro-revolution stance inside the remaining Confederacy tore it apart. The Vular is system is removed from most trade routes and therefore easy relay access. Skyllian privateers used its system as both hiding spots and markets for their “liberated” goods. A turian punitive expedition moved into the system 4 years into the conflict. The Ub’Hesit Council did not resist at first, but the turians had no intention of leaving. Seeing the turians supporting pro slavery by their suppression of the Skyllians, many anti-caste planets turned hostile towards the Citadel Council. The planet was brutalized by typical indiscrete turian total war doctrine. This, and the fairly recent reaper damage was enough for the planets already strained biosphere, and the ecology collapsed. Today, the planet has a greatly reduced population generally hostile towards the Kite’s Nest Alliance, who they see an Alliance and therefore Citadel collaborator. Officially, it is part of said alliance, but the planet’s deadlands are plagued by political outlaws.
Elsewhere in Vular System, uranium deposits drew miners to Vana long ago, and when these were exhausted, they moved on to its magnesium. The Reapers exterminated the colony here, punching holes in the domed cities and leaving its occupants to asphyxiate. It is dotted by ruins till today. Helium-3 infrastructure, owned by volus interests, exits at Azimir. The Vular system houses 3 great asteroid belts, but those are likely to remain underdeveloped, as they seem to have been exhausted by a previous cycle.

The Untrel System is the location of Adek, a brutally hot and wet garden world, covered with fungal and lichen analogues and with a number of disease organisms fatal to batarians. The Hegemony colonized Adek early in its expansion, but few of the colonists wanted to stay. The result was domination by a class of landed slave-owners. A small cadre of well-paid engineers and skilled laborers kept the planet’s mechs and infrastructure functioning. Like all worlds in the Kite's Nest, Adek suffered extensive Reaper damage. Adek today is part of the Kite’s Nest Alliance. The planet Ezka is devoid of any habitation, but houses a few solar arrays and science surveillance satellites. The Reapers also destroyed the orbital stations surrounding Klos and cut the strands of the space elevators that earlier generations of batarians had used to transport goods to orbit. The structure has not been rebuilt, but mining for sodium-oxide and especially platinum became common again. Far out Uza houses a small helium-3 infrastructure. Between the Untrel and Vular systems, a brown dwarf system is populated by a krogan clan employed in deep space mining. They are part of the Kite’s Nest Alliance.
The Chresk System is the site of another long-established but ill-favored colony. Same-named Chresk began as an iridium mining world populated primarily by slaves. Already a dull and grey planet, early mining efforts involved the use of large explosives and corrosive chemicals to reveal the minerals in its crust. As a result, the planet is covered in a dusty haze, bringing about an ecological catastrophe and turning an already mostly barren world into a dead one. Storms are common, and each serves to kick up more of the thin dust that permeates the atmosphere, giving Chresk a reputation as one of the worst places in the former Hegemony to live. The infamous Chresk Games, a series of violent gladiatorial competitions, were held here to distract and appease the populace. Today, the planet has been taken over by the Human Systems Alliance, while the Ostia space station on the planets L2-Lagrange point is actually a Hierarchy facility, surprisingly for trade.
A far more hospitable planet is the pleasant garden world, Greklon, known for its fishing industries. It stayed neutral in the Skyllian conflict despite being an anti-slaver planet. Today it is the Capital of the Kite’s Nest Alliance and as that the only actually human friendly planet in the Cluster. The planet is located in the Dako System, roughly in the middle between Indris and Udomo, giving it the luxury of trade entrepot as a necessary stopover on the Citadel-Xiran shipping lane. The ice-giant Dethoni is a major source of easily minable starship fuel. It is an independent member of the Alliance, not affiliated with Greklon, and populated majorly by humans.

Post-war, new settlements have been founded in the Kite's Nest by survivors and former exiles, some of them on the ruins of old colonies. The most prominent are located in the Udomo System, the planet Red Sky and the Urdnot Jaw Station. Red Sky is a batarian colony, formally part of the pro-slavery faction and briefly occupied by skyllian batarians, who killed all free citizens and transferred the indentured servants into the Verge. Today, the planet houses about ten thousand people, while most visitors only visit the Tuchanka affiliated krogan station. The krogan navy keeps a close watch on the Udomo 12 Relay, as it leads deep into the Skyllian Verge. Privateers are often snuck into the steady stream of trade vessels, but the value of trade here is unmanageable. The fees the krogans want are significantly lower than any possible maneuvering for the human customs someone would have to play if they would use the shorter route through the Alliance Core clusters.
Mendurana, a gas giant, was the site of a rediscovered Bashka-class facility, which were infamous under the old regime as the domain of the Special Intervention Unit. With the Hegemony's collapse, Bashka sites recovered largely intact -- a rare occurrence given SIU security protocols -- have been found to contain a breadth of material ranging from experimental weaponry to state controlled augmentations and high-grade surveillance technologies. Remnants of one such installation were discovered embedded in the remains of a decaying planetoid above Mendurana. It is currently used as a base for privateers who are secretly affiliated with the Council, likely to infiltrate the Skyllian operations.

ISIGROL CLUSTER
Dominant or Controlling Power: Human Systems Alliance
Common Species: human
Worlds of Note: Fallout
History:
A little-known star cluster in former Batarian Hegemony territory, accessed from the Kite's Nest. Being rimward of the Nest and given the Hegemony's isolationist policies in later decades, few have had opportunity to travel to the Isigrol. Few, however, wanted to. The cluster is named after a batarian mythological hell. The region is full of dead or almost dead stars and the hard radiation they emit makes most of the cluster uninhabitable. Factions within the Hegemony lobbied for it in the hope of seizing a vast primary eezo supply, but this won't be available for a ridiculously long time. The Batarian Confederacy had ignored the cluster, and the only “inhabitants” today are desperate privateers and the forces hunting them.

Locations:
The sole gateway relay is located in the planet-less Hegh’ta System. 18 light years away exist the dead rouge planetoid Fallout, made up of small parts of an ancient chthonian collision between proto-planets. Deep inside the planet’s crust is a science facility sealed away, only opened once a year for some hours. Communications with the rest of the galaxy is managed by a single quantum entanglement communicator. Rumors about the locations have it as a science-prison for criminal scientist who have learned too much to be discarded, but too dangerous to be somewhere else.

TOLDOL CLUSTER
Dominant or Controlling Power: Contested between Eastern Council and United Planets of Skyllia
Common Species: Batarian, human, turian
Worlds of Note: Xamdos
Relay Connections:
Opening up to the Skyllian Verge, and accessed directly from the Kite's Nest, the Toldol Cluster is a classic stopover region. It houses 2 primary relays, connecting the Skyllian Zeus Sigma Cluster with the Alliance Kite’s Nest.

History:
This area was heavily settled by the Batarian Hegemony and therefore most of its exploitable worlds have long been colonized. Some of the initial colonies here were established as independent nations, part of an early exodus from Khar'shan and the core batarian colonies. In time, many of them were integrated into the Hegemony by varied means, be it political decision, military conquest or slow economic assimilation. A few, such as the Martog System and the Toldol Republic, remained technically independent, though in practice they were Hegemony vassal states. The Toldol Cluster was a holding which batarians could legitimately be proud of. It was the site of one of the most successful examples of planetary terraforming in galactic history, that of the planet Xamdos. Originally undertaken by a cooperative of Khar’shan-based merchant families, it seemed the batarians could do no wrong in their efforts on Xamdos. From redirecting comets to establish a freshwater atmosphere to developing an ecosystem friendly to organic life, every effort taken by the cooperative was a success, and after only a century and a half the prairies of Xamdos were exporting food. This success was, at least in part, the motivation behind later batarian colonial efforts on other barely-hospitable worlds like Pragia, though few proved as remarkable. As the Hegemony became more autocratic, Xamdos was fully incorporated into the colonial system, becoming a tributary of Khar’shan -- with a governor and military garrison -- rather than a semi-independent trading partner.

When the Reapers arrived in the cluster, semi-independent states like Martog and the Toldol Republic were overrun, facing attack not only from the invaders but from indoctrinated Hegemony forces. Post-war, most of these small nations are defunct, having lost too much of their population to either the Reapers or a panicked, scattered exodus. Like the Kite's Nest itself, the region suffered incredible damage from the Reaper occupation, and most of its worlds were in the process of recovery as part of the Batarian Confederacy. The direct relay links remained unchanged here, but the restructuring of the Traverse and Citadel Space affected the Toldol as well. Returning batarians from the Terminus proved to be difficult to integrate into the Confederacy, and many of their children would lobby to leave the devastated home cluster. They founded many new colonies in the Toldol, though the majority were rather reestablishments of old settlements than brand new locations. These new colonies often established close ties with the Zeus Sigma Cluster, and with those ties, humans started to immigrate as well. Inside the Zeus Sigma, the relay blackout had forced humans and batarians to live together and cooperate to survive. The new colonies soon would distance themselves from the Confederacy, and in 2271, most of them denounced the pro-slavers with the Lord Liberty Statute. The cluster would become a hotbed of skyllian nation building, and turians began to settle as well. When the Verge declared independence, the whole Cluster unified under the Second Lord Liberty Statute. Alliance loyalists under the batarian populations were not that uncommon, as they profited from solward trade. Civil fighting became common, and many pro-council people were exiled. They returned with the turian and human navies and the Cluster became occupied by the Citadel Council. About 2 years into the war, the Skyllian counteroffensive from Anasi broke into the council armies. Fighting continued for many years, and most of the colonies here were again abandoned, the second time now in less than 200 years. Today, the Toldol is split in half between Skyllia and the Eastern Council, being heavily militarized. Sponsored piracy with sanctioned privateers is common, the skyllian privateers having earned themselves the nickname “blockade-runners” for their mastery of breaking through council defenses time and time again.

Locations:
The worlds of the Toldol Republic and the gateway Martog System were left in ruins, as were Hegemony colonies on worlds like Gha’per and the mountainous mining planet Ivoraq, who were destroyed by the Reapers as well. The latter, located in the Krasdrah system, was reestablished under the name Nova Ivoraq. The colony was founded by survivors from most of the cluster, especially out of the former Toldol Republic. The planetoid Silur became a major source of income for the colony, as it was used for mining gold and rare earths. In 2239, the whole Krasdrah system joined the Confederacy. The System would staunchly deny the first statute due to its still existent caste system, but later would join with the rest of the cluster in the second statute out of fear for retaliation. Silur and Nova Ivoraq would soon find themselves between all chairs, and when the citadel military arrived, they declared neutrality. This worked for a while and the planet prospered, even during the raging war just some light years away. Then the Skyllians came in full force and this time, switching sides did not work. While Silur was liberated and integrated into the United Planets, Nova Ivoraq was bombarded with dreadnought fire, making it the location of one of the worst war crimes of the conflict. Silur is today a strategic body of Skyllia, and its orbiting George Station oversees the whole system as well as the mines.
Al'kesh was a more recent batarian colony, the site of a test firing for an orbital terraforming device in the early 2180s. Results were hailed as a ‘dramatic success’ by Hegemony officials -- cynicism aside, it seems they were actually telling the truth (the luck of Xamdos was apparently still with them). An orbital mirror focused solar energy into a tight beam, using it to carve a wide canal from one side of an uninhabited continent to the other, dramatically altering rainfall patterns and potentially bringing life to vast stretches of arid desert. Hegemony leaders hailed the success as an example of what batarian ingenuity could accomplish, promoting it as an example of why the Hegemony didn’t require the assistance of the Citadel Council. Later, the colony was resettled with new settlers from the Kite’s Nest. It was spared most damages during the revolutionary war. Today, it is still under human military rule, and most batarians here have long ago emigrated further into the Verge.
Famed Xamdos in the gateway Nus system was one of the breadbaskets of the Hegemony. Its founding families’ fortunes waned on Khar’shan following several regime changes, but they remained by far the most powerful forces on Xamdos itself, operating much like the Camalan Grusto do today. Always a superstitious government, the Hegemony invested heavily in Xamdos, seeing the world as a sign of good fortune. Numerous batarian agencies established research and development facilities there, including Batarian State Arms and the more secretive branches of the government such as StateInt, StateSec, and the Special Interventions Unit. Over the course of a century of rule from Khar’shan, Xamdos turned from productive agricolony into a thriving scientific hotspot, one of the deliberately worst-kept secrets in the Hegemony. Today, Xamdos is even more famous. Assaulted by the Reapers, it unleashed previously unknown weapons of great destructive power that resulted in total, indiscriminate casualties both on the planet itself -- now a dead mass -- and among the invading reapers. Despite the complete lack of witnesses, a network of old Hegemony weather satellites recorded the entire sequence of events, and once the relays re-opened it took little enough time for these recordings to reach the extranet. Confederate and Citadel authorities had both declared Xamdos, with its now corrosive atmosphere, a condemned world and placed it under official quarantine, albeit one which is enforced only by the lonely satellites still monitoring the planet’s weather patterns. Later, it became the place of a brutal space battle during the skyllian war, as many crews preferred to fight to the death rather than emergency land on the cursed planet’s surface. Today, the whole system is heavily militarized by a turian fleet, protecting the relay that leads into the Kite’s Nest and therefore citadel territory. The Nus 8 Relay is cycled by both an Alliance and a Hierarchy space station.
Both the Martog system with the Martog 4 Relay and the wider area of the former Toldol Republic is controlled by Skyllia. The turian world Perseis is located somewhere in the region, as is the brand new human colony New Kinshasa.
Playing Salarians because reasons. :mrgreen:
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